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Old July 22nd, 2007, 05:38 PM
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The Thing The Thing is offline
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Default Bumpmapping 3d ships?

I've been slowly getting a grip on Blender 3d and have learned how to apply a bumpmap to an object to give it depth.

Now here's the Cr64 question: How do I make bumpmaps for traveller ships like some of you guys have? The bumpmaps I've used so far were grids made by a mapmaker program, but now I'd like to do some custom ones and wondered on tips to do them.

I've seen how poser models have the skin done as a separate piece of art that looks like it was literally flayed skin to wrap around the model, so I was wondering if I'd render out the unmapped ship model, draw the bumpmap on that somehow and use it as the map.
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