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Imperial Interstellar Scout Service Details of the worlds of the Imperium (and beyond).

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Old May 26th, 2005, 10:59 AM
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This is for all the rockheads out there (this means YOU, Mal! [img]smile.gif[/img] ). I need a stellar event for an adventure idea that will:
</font>
  • kill electronics (like on a starship)</font>
  • be a major threat to life</font>
  • NOT wipe a planet of air/water/etc.</font>
  • be periodic (say every 100-500 years)</font>
  • be somewhat abrupt</font>
  • not make Mal's head explode with too much force [img]graemlins/toast.gif[/img]</font>
I was thinking along the lines of something in an extremely elliptic orbit (probably not the right word), that only causes the event when in a certain proximity to the main star.

The intent is to provide a time limit for the adventure, a threat to the players, and an "explanation" for some wierdness in the flora/fauna on the planet.

Whaddya think? Can it be done?
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