Traveller Store CotI Features New Posts Mark Forums Read Register

Go Back > Citizens of the Imperium > Other Versions of Traveller > T20 - Traveller for the D20 System

T20 - Traveller for the D20 System Open discussion on the D20 version of Traveller!

Thread Tools Display Modes
Old October 17th, 2004, 11:16 PM
Falkayn Falkayn is offline
Citizen: SOC-13
Join Date: Jul 2002
Location: Sydney, Australia
Posts: 897
Gallery : 0
Falkayn Citizen

I've been pre-generating some merc PCs for a campaign I might run one day, and I've noticed some things about the T20 prior history rules that I would add to IMTU:

1. When multi-classing into a class for the first time, if the character is also entering the prior history for that class, then they get a bonus to their first term's promotion check (if any) equal to the number of that class' starting feats they already had.
[NOTE: This rewards characters for entering a profession they are already well suited to.]

2. When characters muster out of a profession/service, the character must (with GM approval) select the world they are mustering out on, and take the benefits at that TL/UWP. Any cash benefits taken must be either spent there and then, be invested, or be reduced by 10% for each subsequent term of prior history taken. If invested, then they will grow at the rate of 5% per subsequent term, but will not be immediately available (can be accessed with 2d4 weeks notice, at any Class A-C starport, owing to the duration of interstellar travel). Existing amounts can be invested at different times, giving the character a number of investments that can be cashed with different periods of notice.
[NOTE: This helps handle T20 characters who muster out several times during their prior history, and adds some degree of verisimilitude to the process of getting cash benefits.]

3. When changing professions/services, there is a good chance that the character will be able to achieve some advanced standing in their new profession/service based on their existing rank.
[NOTE: Making rules to handle this is too complex, basically it is up to the player to make the case to the GM.]

Do these seem like reasonable rules?

Has anyone done anything similar? If so, what rules did you find worked best?
Falkayn<br /><b><a href=\"\" target=\"_blank\"></a></b><br /><b><a href=\"\" target=\"_blank\">Falkayn\'s Store</a></b><br />(Traveller inspired T-shirts!)
Reply With Quote

To see more of this thread, please login or register.


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

This website and its contents are copyright ©2010- Far Future Enterprises. All rights reserved. Traveller is a registered trademark of Far Future Enterprises .
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
Copyright (c) 2010-2013, Far Future Enterprises. All Rights Reserved.