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Old June 29th, 2007, 05:57 PM
Agrikk Agrikk is offline
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Default What goodies could a player find on Grandfather's World?

Warning. Really Long post here:



After playing the Twilight's Peak adventures and having my players end up on Grandfather's world (played through to a fairly satisfactory ending, I might add), my players have been scouring the universe for a way to get back into his pocket universe. So now I'm wondering what kinds of relics they might find there.

Our campaign has been running on and off for about 12 years now and the characters have come along quite nicely, so I've decided that eventually I'll let them get back and I've dropped hints and seeds on how it can be done. Now here I am at work daydreaming about the kinds of stuff I'll let them come across that Grandfather might not miss, should the players walk off with it.

During their first visit, they wandered around more in awestruck mode rather than loot and plunder mode and were kicking themselves after they were shown the door for not picking up any goodies. The interesting part is thatsince that visit one of the players has developed a psionic talent allowing him to identify the workings of alien or unknown technology, so he'll more readily be able to discern the uses of the Machines of the Ancients.

I'm hoping to create a thread of brainstorming where people can think up things that the players could find there. I don't care if it is portable or not. I am more interested in the whole "gee-wiz" factor.



One idea I had was a hangar-type building that would embed a new element found in the "super heavy elements" group on the periodic table (made up elements of atomic weights 121 and higher - adding a third row to the Lanthanide/ Actinide groups) basically replacing Lanthanum as the material required for the hull's mesh for jump drives. This new web would increase the efficiency of jump drives requiring a fraction of the power and/or extending the range of jumps. It would be big fun for the players until their hull was damaged and the web broken... (How do they fix TL20 Jump drives?)

Another idea was a perfectly flat area kilometers long on a side (and by perfectly flat, I don't mean following the curve of the planet, I mean flat as in the definition of a plane flat). But what would it be used for?


Small devices could include miniature power sources, like the antimatter battery found in Twilight's Peak, or a small box that generates electricity at near 100% efficiency from kinetic energy (shaken or stirred?), superconducting whatnots, more teleporting portals, black or white globe generators, intelligent robots not fully assembled, warehouses full of rare elements and robotic factories for construction of specialized components or factories that build the parts for other factories.


Could a Doomsday Device be parked in orbit turned off and mothballed? Heh heh.
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Old June 29th, 2007, 09:14 PM
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Or they could find a clutch of strange eggs...



But, because it has been going on for so long I guess you have to reward them. My gut feeling would be that they find nothing but an empty planet completely reverted back to the natural state. However, within that natural state exists a hidden matrix that would lead them to the treasure world where you could put in a few artifacts.
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Old June 29th, 2007, 10:07 PM
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This is kinda like a modern day group of adventurers finding Warehouse 23 with no employees present. You'd almost have to have some kind of museum set up. 300,000 years of GrandFather's research...

Hmmmm, let's see:
Personal Energy Shield
Frictionless Gel
Lightsaber/Flux Sword, etc...
Singularity Gun, Man Portable (SGMP) - "What do you mean the planet's gone?!?"
Brain Reader (reads any thoughts by interpretation of electrical impulses)
BioEngineering Cocoon
Cloning Machine
Interstellar HoloCom
Plans for the Death Star

Oh, I could keep going all night...

Last edited by Spinward Scout; June 29th, 2007 at 11:08 PM..
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Old June 30th, 2007, 03:01 AM
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A few fun devices they might find.

Hand held DNA reader/writer, Reprograms DNA
Personal holographic projector, need a new identity instantly?
Psionics negation field generator
Utility tool belt, to work on devices found,
- Screwdriver to operate inaccessible screws behind solid covers
- Molecular solder gun
- Microscopic jewelers lens to work on those tiny circuit boards
- Magnetic micro switch setter
- Nanite surface polishers
Silver surf board, 2.5M, antimatter powered, operates over all surfaces at any altitude, generates field to maintain atmosphere even in total vacuum, J36 jump engine with 1min/parsec transit time up to 36 parsecs

Now, who would like to get some of these items away from a small group of private individuals?
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Old June 30th, 2007, 03:04 AM
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Machines that can read and understand your intent to loot, and then disintegrate you to protect the universe from you.

Robo-droyne. In Robocop mode.
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Old July 1st, 2007, 12:18 AM
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the Soft Weapon from the Larry Niven story ?

Perhaps similar artifacts the Zhodani encountered which led to the Core Expeditions ? (The old artifact map that leads them to...)

Hand held Particle Weapons ? (GT offers disintegrators)

Advanced Biotech such as Metamorphosis Viruses or the old "miracle fog" type of nanotech ? (The ancients should be well aware of all the major race genomes).
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Old July 1st, 2007, 04:01 PM
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Skin-suit Battledress
Tiny grav belt worn under clothing
Pistol that shoots mini drone missiles
Antimatter grenades
Regenerating nano serum
Blink shield - on the spot teleporter to evade attacks
Factor 9 hand computer
Personal Repulsor/Levitator
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Old July 1st, 2007, 05:35 PM
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Old July 2nd, 2007, 08:45 PM
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Gee Whiz stuff is fun. Remember one thing is that Grandfather is truly ancient, and he has the intellect of a god. This means that that many of his devices don't need a fathomable purpose to the players. In fact, I would suggest having a lot of devices that the players can't (and won't) ever be able to decide if was some moment of inspiration of Grandfather, something half-finished and forgotten, a discarded tool for some greater task, or perhaps just a toy for his amusement. Just remember, they're devices for someone like him's amusement. Him and his race of super-intelligent robots. Stuff isn't going to have an instruction manual (since its operation is obvious to the godlike genius level types who are supposed to be using them) and will probably be deadly dangerous to the players.

Many of the "weapons" that Grandfather has shouldn't really be weapons - after all, he probably doesn't need to see any need to protect himself anymore because his children are long gone. That doesn't mean that various devices he has can't be used as weapons (and effective ones), however. For instance, how about a device that rips molecules apart into their component atoms (he used the device for breaking down things he's done with so he can build other stuff, that is before he discovered 100% efficient matter-energy and energy-matter conversion). Not really a weapon to Grandfather, but certainly very effective for the players.

If you don't want portable...how about The Answer?

Perhaps one of Grandfather's devices was a psionic robot that delved into searching for Truth (as in philosophy) instead truth (as in science). Perhaps they speak with the robot (which would be indistinguishable from a droyne to the PCs and they'd only know by its own admission). And it would tell them things, answers to questions they've wanted to know their entire lives, answers to questions they didn't even know they had.

However, it was programmed to explain these things to Grandfather (who has since lost interest) so human minds can't really comprehend the answers, truly as human intellect is so miniscule comapred to Grandfather's. So the players would have a moment of Zen Satori - they would understand, but wouldn't be able to explain it to anyone because they don't have the words. And if they leave the robot, their brains can't even remember what the answer was anymore - only that they once knew answers to questions that tormented them their entire lives but since lost it.
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Last edited by epicenter00; July 2nd, 2007 at 09:50 PM..
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Old July 2nd, 2007, 08:57 PM
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I like this one a lot

Quote:
Originally Posted by epicenter00 View Post
Perhaps one of Grandfather's devices was a psionic robot that delved into searching for Truth (as in philosophy) instead truth (as in science). Perhaps they speak with the robot (which would be indistinguishable from a droyne to the PCs and they'd only know by its own admission). And it would tell them things, answers to questions they've wanted to know their entire lives, answers to questions they didn't even know they had.

However, it was programmed to explain these things to Grandfather (who has since lost interest) so human minds can't really comprehend the answers, truly as human intellect is so miniscule comapred to Grandfather's. So the players would have a moment of Zen Satori - they would understand, but wouldn't be able to explain it to anyone because they don't have the words. And if they leave the robot, their brains can't even remember what the answer was anymore.
"I can answer all your questions it said. Well we questioned it for hours and it wouldn't answer one of them. When we finally ran out of questions and said we had no more questions the thing finally spoke but all it said was Forty-Two. What the hell does that mean?"

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