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Traveller Wargames Discussion of the various Traveller wargames and miniatures systems.

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Old May 11th, 2007, 08:26 AM
rsitalyct rsitalyct is offline
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I need to understand a point in the rules ... my biggest problem is that I'm used to think as a wargamer (boardgamer) so this can confuse me.

A single turn is composed by 1 decision phase followed by 5 action phases; during the
decision phase each player decides what general action each of his character will undertake;
Once a character is commited to one of the 3 general actions (COVER, AIM, MOVE), the character
may not change to a different one.


A turn is 15 seconds long ... in this period of time normally a soldier can walk, and conduct also
an aimed fire to an enemy ... 15 seconds are a good amount of time!
But if in the decision phase I have written MOVE my soldier can't do any AIM action because he
can't change to a different one.

So my question is simple ... during the DECISION PHASE you have to write what general action will
follow your character for the whole turn (5 action phases) OR you can choose a general action for
each one of the 5 action phases so giving him the possibility to conduct different anctions (AIM fire for example)?


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