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The Fleet Ship designs, strategies, and tactics.

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Old June 27th, 2001, 06:51 AM
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Gatsby Gatsby is offline
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Hey, Gearheads, can anyone help with some canon answers to these questions???

Answers are to help me design a Excel Spreadsheet that is VERY VERY comprehensive (i.e. printable to a Canon ImpNavy form plus extra info print-out, print-out to card form, TCS compatible, Striker add-ins for Jump-troops, Book 2 design, Small craft design, etc....):

1) What is up with Magazines? I know that, by Book 2, a single launcher holds 3 shots (missle or Sand) and B2 also gives the rates and reload times....but anything else????

2) What is up with the Squadron Code (i.e. the LAST digit in the USP)? Any definiton of squadrons or what the code number stands for????

3) If you want a Frozen Watch, you are supposed to allocate 1.5 times your required crew and troops in Low Berths. Are there any requirements for LBs when you elect NOT to have a Frozen Watch? Can you put in Emergency Low Berths to fulfill the requirement? What is the definition of required crew - is it any differnet from crew needs given in Book 5?

Still need more opinions on:

1) What is the RATE of operation of a Fuel Purif Plant? (i.e 2 tons/hour?)

2)1) If ship is 100 tons, armor (a) is value zero, and formula says (at TL-15, for example) '1+1a as percentage of ship'. Then, is Armor 0 = 1 ton ( I assume it is hull structure)? Or is it negated due to no armor?
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