Traveller Store CotI Features New Posts Mark Forums Read Register

Go Back > Citizens of the Imperium > General Traveller Discussions > The Fleet

The Fleet Ship designs, strategies, and tactics.

Thread Tools Display Modes
Old May 28th, 2001, 05:47 AM
AndreaV's Avatar
AndreaV AndreaV is offline
Citizen: SOC-13
Join Date: Feb 2001
Location: Christchurch
Posts: 800
Gallery : 1
Visit AndreaV's Blog
AndreaV Citizen
Send a message via MSN to AndreaV Send a message via Yahoo to AndreaV

Ship: Maris
Class: Glara
Type: Rift Trader
Architect: Andrew Moffatt-Vallance
Tech Level: 13

AR-4441441-000000-00000-0 MCr 249.470 400 Tons
Bat Bear Crew: 5
Bat TL: 13

Cargo: 71.000 Passengers: 5 Fuel: 176.000 EP: 16.000 Agility: 1
Craft: 1 x 20T Launch
Fuel Treatment: Fuel Scoops and On Board Fuel Purification

Architects Fee: MCr 2.495 Cost in Quantity: MCr 199.576

Detailed Description

400.000 tons standard, 5,600.000 cubic meters, Close Structure Configeration

Pilot, Navigator, 2 Engineers, Medic

Jump-4, 1G Manuever, Power plant-4, 16.000 EP, Agility 1

Bridge, Model/4 Computer

4 Hardpoints



1 20.000 ton Launch (Crew of 0)

On Board Fuel Scoops, On Board Fuel Purification Plant

MCr 251.965 Standard, MCr 199.576 in Quantity, Architects Fee MCr 2.495

82 Weeks Singly, 65 Weeks in Quantity

You will almost never see a Glara on the main trade routes. Not only are they produced in very limited numbers, but they fill a highly specialised market niche: serving worlds isolated deep within the rifts. Those few that are found within the more settled regions of space are generally carrying high value cargos where time is critical.

The prime characteristic of the Glara's is the high jump capacity. Their jump-4 drives make most worlds accessable to these ships. In order to keep operating costs as low as possible, the class is fitted with both scoops and a purification plant, freeing them from dependence on purchasing fuel and enabling them to service worlds with the most rudimentry port facilities.

One weakness of the class is their close structure hull configeration. This prevents them from entering an atmosphere and forces them to rely on local shuttles or the single launch they carry in the absence of a high port.

The Glara's are not completed with any weaponry installed, but four hardpoints are fitted to the hull and space is reserved for the installation of associated firecontrol equipment. Some captains use this as an additional four tons of cargo space, but most recognise that the high threat nature of their operating environment and aquire suitable weaponry in short order.
Reply With Quote


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

This website and its contents are copyright ©2010- Far Future Enterprises. All rights reserved. Traveller is a registered trademark of Far Future Enterprises .
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
Copyright (c) 2010-2013, Far Future Enterprises. All Rights Reserved.