Traveller Store CotI Features New Posts Mark Forums Read Register


Go Back TravellerRPG.com > Citizens of the Imperium > General Traveller Discussions > The Fleet

The Fleet Ship designs, strategies, and tactics.

Reply
 
Thread Tools Display Modes
  #1  
Old March 15th, 2019, 01:11 AM
Carlobrand Carlobrand is offline
Citizen: SOC-14
 
Join Date: Feb 2012
Posts: 3,545
Gallery : 1
Visit Carlobrand's Blog
Carlobrand Respected CitizenCarlobrand Respected CitizenCarlobrand Respected CitizenCarlobrand Respected CitizenCarlobrand Respected CitizenCarlobrand Respected Citizen
Default The naval base in the living room

So, here's the thing. The naval base at a mainworld is a juicy target. Groundside elements might defend themselves from bombardment with point defense systems and be defended by the world's troops, but the orbital elements are going to be in trouble if an enemy drives friendly forces out of the orbital space. They're either going to be boarded and taken, and milked for anything useful, or they'll be destroyed. That ain't a starport, that's a military asset.

Question is: how would you prevent that? You could make the orbital elements jump-capable, they could do a short in-system jump to deep space until the system's secured, but they're in a gravity well. You could station them outside of the 100-D limit, but they're vulnerable there. You could make them atmosphere-capable and take them into the ocean, but you lose the flexibility of a dispersed structure, and that's not an option at Macene. Jewell's base likely can be defended, but Mirriam's base is an open target. How do you defend your assets?
__________________
Disclaimer
Comments made are for the purpose of offering alternative campaign settings for consideration. The writer acknowledges that Traveller is intended to emulate certain common science fiction tropes and that, in the course of emulating those tropes and providing a better playing experience, some liberties must be taken with science. No statement by the writer should be interpreted as constituting a criticism of the game on that basis ... except for that bit about Virus. Dude, really?!
Reply With Quote

Welcome!
To see more of this thread, please login or register.
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Naval Depot vs Naval Base Barsanuphius The Fleet 18 May 9th, 2017 11:16 PM
Naval Base to Depot robject The Fleet 5 May 8th, 2016 10:16 PM
Subsector without a Naval Base Garnfellow The Fleet 17 February 9th, 2014 07:42 AM
What is a Naval Base? robject The Fleet 197 October 17th, 2012 12:11 PM
Vargr naval base + corsair base Hemdian Imperial Interstellar Scout Service 5 November 1st, 2008 04:39 AM

This website and its contents are copyright ©2010- Far Future Enterprises. All rights reserved. Traveller is a registered trademark of Far Future Enterprises .
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
Copyright (c) 2010-2013, Far Future Enterprises. All Rights Reserved.