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  #1  
Old February 11th, 2010, 03:13 AM
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Default Errata for Traveller Core Rulebook

Ok, I know about the revised printing, but is there any collection of errata (even unofficial) around?

I don't really want to go digging into the web for everything, wondering if anyone already has this.

[And no, I'm not planning on putting together an errata doc for Mongoose Traveller. But I'm running a campaign using Mongoose rules...]
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Old February 11th, 2010, 08:04 AM
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http://www.mongoosepublishing.com/pdf/travpg.pdf
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  #3  
Old February 11th, 2010, 11:31 AM
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If you have the revised book, you've already got that. But I know that's not all the errata.
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Old February 11th, 2010, 12:45 PM
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Mongoose seems pathological in avoiding printing updates to errata. And not just for Traveller. (RQ and Judge Dredd d20 both had that issue.)
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Old February 12th, 2010, 01:21 AM
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Right. But surely someone must have some unofficial errata collected somewhere?
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Old February 12th, 2010, 02:11 AM
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Let's see, stuff I've had to remember in the last 4 weeks.

Clarification: DM is -1 per prior career, not per prior term, when hopping careers.

Clarification to term process flowchart:
_* Background skills:
___• Take homeworld level 0's; pick which if more trade codes than background skills
___• If level 0 skills remain to be taken, pick from Education list.

A number of bits of errata for the core book are in the SRD for HG.
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Old October 7th, 2010, 11:22 PM
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About background skills...

None are given for Non-Agricultural, Non-Industrial or Low Population worlds.

Suggestions? I asked on the Mongoose forums and didn't get any answer that really fit the rules as written.
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Old October 8th, 2010, 04:58 AM
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Quote:
Originally Posted by DonM View Post
About background skills...

None are given for Non-Agricultural, Non-Industrial or Low Population worlds.

Suggestions? I asked on the Mongoose forums and didn't get any answer that really fit the rules as written.
That means you get to pick from the edu list, rather than the world list. It was clear in the draft rules...

Process:
1) determine how many slots.
2) pick one per trade code until you have no slots left OR no more trade codes.
3) if any remain, pick from the edu list, one skill per slot.
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Archduke of Sylea (CORE 2118)
Duke of the Third Imperium (SPIN 0534)
Count Terra (SOLO 1827)
Count Gorod (REFT 1302)
Count of the Third Imperium (SPIN 2232)
Viscount of Adabicci (SPIN 1824)
Marquis of the Solomani Rim (SOLO 0606)
Marquis of the Third Imperium (SPIN 2410)
Baron of the Third Imperium (SPIN 2231)
Knight of the Iridium Throne (CORE 1434)
Sir William Hostman (OLDE 0512)
Sir William Hostman (DAGU 0622)
Knight of Deneb (REFT 2239)
Knight of Deneb (Spin 2532)
SEH w/Diamonds for Extreme Heroism - Battle of Boughene
MCG - Battle of Boughene
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TAS: Bearer (DAIB 1326)
IMTU ct+ tm++ tne tg-- tt+ tmo+ t4- t20+ to ru+ ge+ 3i+ c+ jt au ls pi+ ta he+ st+
Wil Hostman 0602 C539857-9 S A724
OTU: 95% 3i an+ au+ br- cpu± dt± f+ fs++ ge± ih- inf± j± jf+ jm+ jt+ ls- n= nc+ pi+ pp-- tp+ tr+ tv- vi-- xb+-
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Old October 8th, 2010, 10:35 AM
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Quote:
Originally Posted by DonM View Post
About background skills...

None are given for Non-Agricultural, Non-Industrial or Low Population worlds.

Suggestions? I asked on the Mongoose forums and didn't get any answer that really fit the rules as written.

pg. 6 MRB "At this point, you are eighteen years old.
For example, Morn has an Education characteristic of 8, which has a
DM of +0. He therefore has 0+3 background skills. He comes from
a poor desert world, so he takes Animals 0 and Survival 0. He takes
Drive 0 from the education list."

So, if nothing is listed for your home world, you can pick from EDU list. Per RAW
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Old October 9th, 2010, 12:49 AM
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Hmm... so the concensus is that the omission is intentional. OK.

Maybe after all these years I'm seeing errata everywhere...
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