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Ship's Locker Submit your favorite original equipment and weapons for others to use in their own Traveller campaigns.

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  #1  
Old October 13th, 2020, 07:15 PM
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Post Artificial Grav

Has anyone developed any good kit that utilises artificial gravity in any way?

I've seen Drives and Inertial Compensators and ship-board G-Fields; There's mention of Grav Focussed Lasers and Grav Fields in Fusion Drives. And some weird explosive:Grav converter that is called TDX.

Anything else?

Can you use Grav to build a land-mine? (Step on it and a 10G/zero G field zaps you) A Battering Ram for a door? A solid-state centrifuge or null-G chemical processor used for who knows what?

Any suggestions?
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  #2  
Old October 13th, 2020, 07:25 PM
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in a lot of people's play they can quickly reverse grav plates to play ping pong with ship invaders.

my universe the grav works more like Star Trek: lose power and the grav plates slowly lose gravity. no rapid shifting of the field. nothing in the rule says how to run the grav plates from what I can recall, so have it your way
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Old October 13th, 2020, 08:54 PM
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Quote:
Originally Posted by coliver988 View Post
in a lot of people's play they can quickly reverse grav plates to play ping pong with ship invaders.

my universe the grav works more like Star Trek: lose power and the grav plates slowly lose gravity. no rapid shifting of the field. nothing in the rule says how to run the grav plates from what I can recall, so have it your way
The ping pong thing is sort of implied by inertial compensation and the maneuvering capability of Traveller ships. A canonical belly-lander (say, a Free Trader) needs artificial gravity of 1G "down" to keep feet on deckplates, and 1G "forward" to keep everything from sliding to the back when the M-Drive kicks in -- resolving to 1.41G on a diagonal down/forward vector.

It has to be able to adjust this from 0-1G forward as quickly as the M-Drive can go from zero to full thrust. Additionally, it needs to be able to compensate for inertial (lag) forces from hull rotation (roll/pitch/yaw) at the maximum distances from the center of mass (bridge, drive bay). That is, if the ship pitches nose-down, local gravity has to apply additional downward force on the contents of the bridge (and reduce it in the drive bay) to maintain a local 1G field.


So at the very least, the ping-pong could be fore-aft (if the M-Drive is running), with a bit of vertical bouncing for extra entertainment.

With the M-Drive out of play, you can use it to slam your adversaries into the baseboards of the forward bulkheads then make them seasick by tilting the apparent gravity field.
A ship's crew could gain some tactical advantage by having the gravity sway in a known pattern that's hard to predict, but which they've rehearsed working in.

Last edited by Grav_Moped; October 14th, 2020 at 02:56 AM..
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Old October 14th, 2020, 06:53 AM
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All good, but these are uses of things already described...what else would grav be used for? Lift shafts? Mining drill-bits? Fancy water circulation systems Escher style?
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Old October 14th, 2020, 07:07 AM
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Canonically?
Darrian Flame Sculpture.

My variant: Darrian Flame Calliope. It's interactive and sequence-able, and you can dance within it in 0-G, accompanied by the animated gravity-guided flames.
Available in "club" (3m cube display/performance area) and "arena" (24m x 18m x 6m) sizes. (The "Arena" version is known as the Darrian Flame Orchestrion".)

"There are only five sophonts in the Spinward Marches who understand how to use its full capabilities. Three of them are on Darrian."
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(Adapted from a comment made about Kate Bush and the Fairlight CMI synthesizer.)


Non-canon?
"For tonight's performance, the role of Frank Lloyd Wright will be played by M.C. Escher."

Last edited by Grav_Moped; October 14th, 2020 at 07:33 AM..
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Old October 14th, 2020, 09:21 AM
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Quote:
Originally Posted by Grav_Moped View Post
The ping pong thing is sort of implied by inertial compensation and the maneuvering capability of Traveller ships. A canonical belly-lander (say, a Free Trader) needs artificial gravity of 1G "down" to keep feet on deckplates, and 1G "forward" to keep everything from sliding to the back when the M-Drive kicks in -- resolving to 1.41G on a diagonal down/forward vector.

It has to be able to adjust this from 0-1G forward as quickly as the M-Drive can go from zero to full thrust. Additionally, it needs to be able to compensate for inertial (lag) forces from hull rotation (roll/pitch/yaw) at the maximum distances from the center of mass (bridge, drive bay). That is, if the ship pitches nose-down, local gravity has to apply additional downward force on the contents of the bridge (and reduce it in the drive bay) to maintain a local 1G field.


So at the very least, the ping-pong could be fore-aft (if the M-Drive is running), with a bit of vertical bouncing for extra entertainment.

With the M-Drive out of play, you can use it to slam your adversaries into the baseboards of the forward bulkheads then make them seasick by tilting the apparent gravity field.
A ship's crew could gain some tactical advantage by having the gravity sway in a known pattern that's hard to predict, but which they've rehearsed working in.
and *bam* there go my arguments against the ping pong defense. I never really thought things through (same for the fusion plant / heat issue: for some reason the last few days there have been several discussions that opened up my assumptions about Traveller rules). Glad I can still learn new approaches at least. Even if my long-cherished assumptions are getting fresh light and forcing me to rethink things.
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Baron, IpkurIpkur C564543-9Ipkur Write Up AlphaRomar / Glisten 2140
Knight of the Third Imperium [x2]Rhylanor A434934-FCyan / Trojan Reach 2102
Knight of the Third ImperiumIkuna E000410-AKryslion / Trojan Reach 2002
MCG For Conspicuous GallantryThe Assault On AlellSelshor / Trojan Reach 1402
Travellers Aid Society 2798Dudid B510526-9Blog - mix of OTU and MTUhttp://traveller-ct.blogspot.com/
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Old October 14th, 2020, 09:31 AM
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For commercial shipping, ping pong traps would have to specified and paid for separately.

Kinda doubt that they'd take the trouble (and expense) to add extra strength inertial compensators and artificial gravitational plates that they normally wouldn't use.
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Old October 14th, 2020, 11:25 AM
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Quote:
Originally Posted by BackworldTraveller View Post
Has anyone developed any good kit that utilises artificial gravity in any way?
There's the grav/inertia compensated cup holders for the bridge I mentioned in the other thread the other day.

Visualize a cup on coffee on Kirks chair when they get hit by something that sends the camera cockeye, and the bridge crew flying over the rails, but the cup stays still and doesn't spill.
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Old October 14th, 2020, 11:36 AM
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Quote:
Originally Posted by whartung View Post
There's the grav/inertia compensated cup holders for the bridge I mentioned in the other thread the other day.

Visualize a cup on coffee on Kirks chair when they get hit by something that sends the camera cockeye, and the bridge crew flying over the rails, but the cup stays still and doesn't spill.
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Mostly lurking about...CT is still my favorite with T5 as a neat tool box to plunder.


Duke of The Solomani RimLANGELOS A4249A6-FLangelos Write Up AlphaTrane / Glisten 2038
Baron, IpkurIpkur C564543-9Ipkur Write Up AlphaRomar / Glisten 2140
Knight of the Third Imperium [x2]Rhylanor A434934-FCyan / Trojan Reach 2102
Knight of the Third ImperiumIkuna E000410-AKryslion / Trojan Reach 2002
MCG For Conspicuous GallantryThe Assault On AlellSelshor / Trojan Reach 1402
Travellers Aid Society 2798Dudid B510526-9Blog - mix of OTU and MTUhttp://traveller-ct.blogspot.com/
Pilots Guide To D'Arlee QuadrantTraveller Github spacehttps://github.com/COliver988/Traveller
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Old October 14th, 2020, 06:54 PM
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Quote:
Originally Posted by coliver988 View Post
and *bam* there go my arguments against the ping pong defense. I never really thought things through (same for the fusion plant / heat issue: for some reason the last few days there have been several discussions that opened up my assumptions about Traveller rules). Glad I can still learn new approaches at least. Even if my long-cherished assumptions are getting fresh light and forcing me to rethink things.
I had to think that through a bit myself.

The "weaponized seasickness" tactic didn't occur to me until I worked out my reply.
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