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The Fleet Ship designs, strategies, and tactics.

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Old November 6th, 2013, 06:48 PM
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Default Chrysanthemum vs. Fer-de-lance

Operationally, what are the differences? One is fleet and one is detached? Or what? I keep forgetting their differences, when really they ought to be quite distinctive.
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Old November 6th, 2013, 07:16 PM
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on April 30th, 2013, 09:44 PM you posted the following:

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Chrysanthemum-class Fleet Escort. The Chrysanthemum class escort is intended for fleet and squadron escort duties. The design has served the Imperial Navy for over a century. Chrysanthemums are ubiquitous, being encountered with larger fleet elements as well as working alone.

The 1,000-ton hull is fitted with the LSP V/4 Starpoint jump drive, the LSP Impulse Z6 maneuver drive, and the Zf-6 Cold Sun power plant, giving performance of Jump-4 and 6G acceleration. Fuel tankage of 513 tons supports one Jump-4 and up to 3 weeks' normal operations. The ship is unstreamlined.

The Chrysanthemum is well-armored and features a military armament mix: a fusion barbette, two particle accelerator barbettes, two quad turret missile launchers, three quad turret sandcasters, one quad turret commcaster and one quad turret datacaster.

The ship requires a crew of 14: two astrogators, three pilots (one for the cutter), three engineers, five gunners, and one medic. Nine additional staterooms are reserved for up to 18 troops. There are 51 tons of cargo space (sometimes reallocated to support a full platoon of troops).

Duties include:
Squadron escort
Orbital patrol
Police operations
Garrison duty
Limited strike missions


Fer-de-lance Convoy Escort. During the height of the Third Frontier War (979 to 986), high losses in civilian shipping and among transport vessels impressed into Imperial service resulted in the issuance of an Admiralty specification for a mid-sized escort vessel expressly for close protection of unarmed transport craft. The design which was finally accepted was the Fer-de-lance class destroyer escort.

Performance characteristics for this class make it capable of staying with most Imperial fleets (jump-4, 6-G acceleration), and thus this type of vessel can be found escorting most squadrons as well as more typical convoys.

Duties include:

Convoy escort
Squadron escort
Orbital patrol
Blockade runner
looks to me as if the chrysanthemum has official "detached" duties, while the fer-de-lance is defacto detached from fleet elements and operates mostly with the civilian herd - if that can be considered "detached".

for the chrysanthemum to be unstreamlined is ridiculous if it is to operate alone. three weeks of maneuver fuel is cutting it too close. it also appears to be underdesigned and underarmed. for it to carry troops seems inefficient.

no stats are listed here for the fer-de-lance so no evaluation is possible.
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Old November 6th, 2013, 07:22 PM
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I've always liked the Chrysanthemum. If flykiller's stats are accurate for inclusion of the cutter, it probably uses that for fuel runs, though now that I want to design it using MgT I would rewrite it to either be streamlined or partially so.

And I would use my house-rule about fuel efficiency - the one that appears in Compendium 1. So even with a TL 10, TL 12 and TL 15 variant it'd have more than 3 weeks of plant fuel.
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Old November 6th, 2013, 07:25 PM
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though I might add that if the chrysanthemum is a deliberate established design and the fer-de-lance is a "we need something other than a chry RIGHT NOW" design then the fer-de-lance will be much inferior in one or more characteristics.
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Old November 6th, 2013, 08:28 PM
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The Supplement-9 designs? They're almost identical except one has a single layer of armor, some sandcasters, a single battery each of fusion guns, particle accel's, and missiles, and only one cutter, while the other has no armor, five batteries each of missiles and laser turrets, and two cutters. So, Chryssie has a slight defensive edge, Ferdie has more offensive punch.

Neither one is much good in an offensive role against agile naval opponents but both are hard to hit, which makes them both decent escorts for covering a disengagement or buying time till rescuers show up, if you can put enough of them out there to deal with the volume of fire a typical cruiser or dreadnought can put out. Chryssie can take more weapon hits and that layer of armor takes the Weapon-3 result off the table when receiving fire from secondary batteries, which makes her a bit better in that role. Ferdie's offensive edge is most useful when fighting pirates, fighters or others with lower agility or low-rated computers, so she's best in roles that put her opposite those enemies, handing out more hits per turn than Chryssie can manage.

I'm not thrilled with either design, though. I'd have gone for full streamlining.
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Old November 6th, 2013, 08:35 PM
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Quote:
Originally Posted by robject View Post
Operationally, what are the differences? One is fleet and one is detached? Or what? I keep forgetting their differences, when really they ought to be quite distinctive.
One was designed by one naval architect somewhere at some time and one was designed by another naval architect somewhere else at some other time.


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Old November 6th, 2013, 11:37 PM
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Taking Hans' comment with its intended grain of salt, I'm going to develop Carlobrand's conclusion here:

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Originally Posted by Carlobrand View Post
[...]Chryssie has a slight defensive edge, Ferdie has more offensive punch.

[...] both are hard to hit, which makes them both decent escorts for covering a disengagement or buying time [...]
From this, I'm thinking the T5 versions need a bit of a facelift, with the Chrysanthemum having a Defender or Escort role, and the Fer-de-lance having a Frigate role.
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Old November 7th, 2013, 02:24 AM
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Quote:
one quad turret commcaster and one quad turret datacaster.
What the heck is a commcaster? Datacaster? New weapons from T5?
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Old November 7th, 2013, 06:34 AM
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Quote:
Originally Posted by SpaceBadger View Post
What the heck is a commcaster? Datacaster? New weapons from T5?
Exactly. T5 all the way. Useless in an other version as there is no corresponding defense in other versions.
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Old November 7th, 2013, 09:06 AM
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Quote:
Originally Posted by SpaceBadger View Post
What the heck is a commcaster? Datacaster? New weapons from T5?
The CommCaster allows naval ships to use the total sensor data for battery fire, the DataCaster is a cyber-information weapon that spoofs sensors and is used for an anti-msissile role or against enemy ships' computers and sensors.
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