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Old September 2nd, 2015, 09:51 PM
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Question Ship Sensor Range???

In Traveller (any version), how far can ship sensors detect (consider the target to be a asteroid or a ship that is running silent)?

I am thinking that Commercial Grade Sensors operate up to 2 light-seconds passively and 3 light-seconds actively, while Military Grade Sensors operate up 3 light-seconds passively and 5 light-seconds actively.

Are there official ranges specified? Are my numbers reasonable? Do you use some other range in your campaign?

I am not looking for any great detail, just a simple rule of thumb. TIA!
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