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The Fleet Ship designs, strategies, and tactics.

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Old January 15th, 2020, 04:34 AM
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Default Fleets of the Descarothi - League of Suns (Notes)

What is below is all the information on the three identified participants in the 1108 Descarothi - League of Suns War the opening phases of which appeared in one of the last FASA adventures 'The Stazhlekh Report' that I've been able to put together. The population/economic stats come straight from the Traveller Wiki and my plan for the coming months is to double check these numbers.

Also included is all the information on ship types provided. As I develop this I am going to limit myself to what was available at the time (E.g. FASA/GDW/GW) developed ship designs.

What I do not have are copies of either of the FASA Traveller Magazines (High Passage and Far Frontiers.)

Descarothe Hegmony Classes (All Zhodani types)
Shivva Class (500 ton F (Jump 4)) (Source: Adventure 4 - Leviathan/Adventure 7 - Broadsword.)
Zhidts Class (400 ton DE (Jump 4) (Source: Adventure Class Ships Vol. 1)
Stedlas Class (400 ton SDB (Jump 0) (Source: Adventure Class Ships Vol. 1)
Ninz Class (100 ton Scout Jump 2) (Source: Adventure Class Ships Vol. 1)
Kia Class Fighter (50 ton) (Source: Adventure Class Ships Vol. 1)
Fighter (8 Ton) (Source: Adventure 4 - Leviathan/Adventure 7 - Broadsword.)

Descarothi Economic Stats (From Traveller Wiki)

Descarothe Hegemony

The Descarothe Hegemony has jurisdiction over four worlds with an estimated population of 7 billion, a per capita income of Cr936, and a total economy is BCr6,616. These worlds originate an interstellar trade of BCr5 through 3 starports (0 Class A, 1 Class B, 1 Class C, 1 Class D) employing 4,645 people. Driving this interstellar trade are one Agricultural (Ag) world, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, one Rich (Ri) world, and no Industrial (In) worlds. The governments in Descarothe Hegemony maintain three Scout bases. The average technology level is 6 (with most between 5 and 8). The highest technology level is 9 at Desaekhe (Far Frontiers 1734).

The Descarothe Hegemony has an estimated population of 7 billion distributed across one High population (Hi) world, no Moderate population (Ph) worlds, one Non-industrial (Ni) world, one Low population (Lo) world, and no Barren (Ba) worlds. The highest population world is Iraaz (Far Frontiers 1732). The population consists of 1 sophont groups.

The capital of Descarothe Hegemony is Desaekhe (Far Frontiers 1734).

Note: This information will need to be recalculated, the Hegmony also control DeBeers in Cabala Subsector.


League of Suns Classes

TBD (Probably Third Imperial ship types, but not necessarily...)

League of Suns Economic Stats (From Traveller Wiki)

League of Suns

The League of Suns has jurisdiction over nine worlds with an estimated population of 35 billion, a per capita income of Cr3,876, and a total economy is BCr137,141. These worlds originate an interstellar trade of BCr843 through 8 starports (1 Class A, 2 Class B, 5 Class C, 0 Class D) employing 217,110 people. Driving this interstellar trade are three Agricultural (Ag) worlds, one Non-Agricultural (Na) world, two Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, three Rich (Ri) worlds, and one Industrial (In) world. The governments in League of Suns maintain three Scout bases, and one Naval base. The average technology level is 8 (with most between 6 and 11). The highest technology level is 12 at Alzenei (Far Frontiers 1934).

The League of Suns has an estimated population of 35 billion distributed across three High population (Hi) worlds, three Moderate population (Ph) worlds, two Non-industrial (Ni) worlds, no Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Gniadek (Far Frontiers 1835) and Nesbitt (Far Frontiers 2035). The population consists of 1 sophont groups.

The capital of League of Suns is Alzenei (Far Frontiers 1934).



Domain of Alntzar Classes

TBD (Ex-Zhodani Types, most likely)

Domain of Alntzar Economic Stats (From Traveller Wiki)

Domain of Alntzar

The Domain of Alntzar has jurisdiction over seven worlds with an estimated population of 9 billion, a per capita income of Cr4,733, and a total economy is BCr43,316. These worlds originate an interstellar trade of BCr459 through 5 starports (1 Class A, 3 Class B, 1 Class C, 0 Class D) employing 152,980 people. Driving this interstellar trade are one Agricultural (Ag) world, one Non-Agricultural (Na) world, no Pre-Agricultural (Pa) worlds, one Pre-Industrial (Pi) world, one Rich (Ri) world, and one Industrial (In) world. The governments in Domain of Alntzar maintain two Naval bases, and one Scout base. The average technology level is 9 (with most between 6 and 11). The highest technology level is 12 at Kraich (Far Frontiers 2037).

The Domain of Alntzar has an estimated population of 9 billion distributed across three High population (Hi) worlds, no Moderate population (Ph) worlds, one Non-industrial (Ni) world, one Low population (Lo) world, and no Barren (Ba) worlds. The highest population worlds are Kraich (Far Frontiers 2037), Harantz (Far Frontiers 1838), and Claveer (Far Frontiers 1938). The population consists of 1 sophont groups.

The capital of Domain of Alntzar is Harantz (Far Frontiers 1838).
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