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In My Traveller Universe Detail what parts of Traveller you do (or don't) use in your campaign.

 
 
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Old July 5th, 2020, 11:09 AM
Travellerspud Travellerspud is offline
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Default combining adventure 2 with double adventure 1

Topic is a little vague in case my players are looking where they should not

I have a new campaign that kicked of in District 268 with "Divine Intervention" (party was successful). They are now heading into Egryn subsector (Trojan Reaches). I am thinking of combining Annic Nova with Shadows and Research Station Gamma....perhaps even morphing Twilights Peak to fit this region and also using Leviathin and maybe Kinunir as sightings/clues, and culminating with Secret of the Ancients...

The basic idea is they find the Annic Nova, the crew were Droyne and they made the ship to escape Tktk and search for Grandfather to ask for help (foolish, but hey). They picked up the virus along the way, but also explored the Shadows site and this is in the ships log (in MTU scout sensors can search the E-band to sometimes find ancient sites...this fact is not generally known, but the leader of this Droyne dreskay is also a genetic freak, not as much as Grandfather but very smart, and has figured this fact out). Since "Shadows" is not an ancient site, they moved on. They then discovered the virus, the captain and doctor died, the remaining crew abandoned ship in pinnace #3 and landed on a world with the "Research Station", where they quickly were captured and sold to to station by locals. Annic Nova was sent jumping, along the way was visited by pirates and looted (they also got the disease, perhaps becoming the ship the party looks for in "Twilights Peak"). Assuming the party either chases after the pirate ship or rescues the Droyne (only a few remain alive), they then start learning about the Ancients and into "Secret of the Ancients".

any thoughts on how to meld all this together?
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