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Old September 23rd, 2007, 04:18 PM
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Default Idea for a traveller scenario, can't seem to get past initial concept.

OK, here's an idea for a traveller scenario that I can't seem to develop and that I can't seem to get out of my head, like an obscure old tune that won't go away.

Maybe if I pass it on to someone else, they'll have it and I'll be free....

Anyway, the idea goes that a free/far trader comes out of jump into a system with a planet that has a fairly large, long established settlement on it. After exiting jump, they receive no communications from the starport beyond the automatic beacons. All hails go unanswered.

Having no choice, the trader lands, all the while getting no replies.

The settlement is deserted, but undamaged, as if the whole populace simply disappeared like popping soap bubbles...




That's as far as I've gotten, I was trying to come up with ideas to work this out and really haven't gotten anything original or playable.

There was the "god gid it!" bit that joe haldeman used in "Forever free" that was really unsatisfying, as most "deus ex machina" endings are, I won't touch that one.

Weird alien disease turns populace into some kind of vampire/zombie thingies? Maybe afraid of sunlight, and the planet has a very long day/night cycle. Yuk, sounds like one of those awful movies on the scifi channel.

Unknown alien creatures attack and devour populace without warning? See above...

Zhoads testing some sort of weird psionic weapon? Hmm, most promising idea so far....

Any ideas?
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