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Old August 14th, 2018, 09:21 AM
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So I will be sketching a regional map of the hunting grounds. I'll place highlands, ravines, what passes for forest or jungle cover, seas, and clearings. The direction to the starport, its offered services if any, and how far away it is.

I think the atmosphere should be exotic, or worse. Tundric or hellworld would be nice touches. A highly eccentric orbit might be nice, but it would tend to play havoc with an ecosystem, so meh.

Then I'll populate the area with an animal encounter table. Short descriptions of the resulting critters will breathe some life into them.

Then I'll design an enemy ship. Zhodani are exotic "evil", so they would tend to force attention.

I need to make sure that this isn't all just a planet-side adventure, or else it may just feel like Gamma World.
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