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Old June 9th, 2017, 03:06 PM
kilemall kilemall is offline
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Quote:
Originally Posted by creativehum View Post
I'm confused. Are you saying the original rules weren't about using Throws for critical situations, with skills applied to Throws on a situational basis based off roleplayd detailed, using the Throws listed in the skill descriptions as examples?
I am not gainsaying the process of 'negotiated DMs' or the expressed avoidance of a task system such as what later versions or homebrews bolted on, especially later versions that tend to force Roll Playing. Both are opinions and perfectly valid approaches to reffing.

What I am saying is that if one is to qualify a version as truly retclone, then it should have all those quirky rolls, some of which certainly are skill/task sort of rolls and NOT just saving throws.

Else one is doing a CE version of a personal vision of what CT was/is- which is fine, I just don't think it deserves the title retclone.
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