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Old November 9th, 2007, 01:42 AM
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Originally Posted by Allensh View Post
I ran a fight tonight...three Pcs against about 12 Chamax hunters..I just had all the adversaries go on the same initiative. Not terribly realistic but it worked ok.

I think it's quite reasonable to group adversaries into one or two initiative blocks; that solves Border's 10 opponents above. As for keeping track of player's initiative: let them do it themselves, out in the open with their own dice.
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