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Old August 11th, 2013, 12:52 AM
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Also, what is ship policy on crew weapons?

We have safe for passenger weapons to be stored, and we have some various lockers mostly w ship-defense weapons for easy grabbing when needed.

What about Gayne's gauss sniper rifle, or Henry's laser carbine, or anyone else's personal pistols, etc? Central locker, or lock them up in individual stateroom when not in use? Anyone packing heat during ordinary shipboard duties? What is the policy on that?


Completely different subject, minor matter but I could see it coming up in play at some point - crew stateroom assignment.

Speak first for the stateroom you want - 12 through 19 are available now that Med Bay is moved to 20 in passenger section - also state whether you mind having a roommate or not - someone will have to as we don't have enough rooms otherwise.

OK, here are the NPCs:
Bruno and Benjamin will bunk together in 12 (assume portside turret is Benjamin's combat station).
Janna will bunk alone in 16, but wouldn't mind sharing w Donoma if hired.

Since Psgr staterooms aren't usually full, someone could use one of those when available, reverting back to doubling up in a regular crew room if we get a full load of passengers.

On your mark, get set, claim your stateroom!
GM Maxim #2: If the Players have any kind of Ship, deckplans are mandatory. Otherwise, the Players will wander around with vague and contradictory notions of where things are, and Chaos results.

Playing ex-Ranger Frank Masuda in Magnus's Permatic Imperium T5 PbP
Playing Engineer Ank Buchannon in flykiller's Imperial Scout Rescue Service PbP

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