View Single Post
  #5  
Old May 4th, 2019, 05:15 AM
mike wightman's Avatar
mike wightman mike wightman is offline
Noble
 
Join Date: Jun 2003
Location: Newcastle
Posts: 16,614
Gallery : 0
mike wightman Respected Citizenmike wightman Respected Citizenmike wightman Respected Citizenmike wightman Respected Citizenmike wightman Respected Citizenmike wightman Respected Citizenmike wightman Respected Citizenmike wightman Respected Citizen
Default

I can understand how in a science fantasy setting you can have any sized land animal you like, but in a setting based on science fiction there are limits to how large an animal can get to. Dune's sandworms are another example of fantastic beasts in a science fiction setting, but at least their ecology is explained. Food, water and oxygen limits and all that.

That said to model such a creature do what the vehicle and ship rules do - use a different scale with a conversion factor.

The normal rules cater for normal animals, so for the really big stuff you want a really big scale. Such megafauna would interact with each other - and starships - on the same scale, but against normal sized creatures/vehicles they would inflict much more damage.

If you want stats then add a not that STR and END are megascale. I'd have to tinker to get the scaling right.

edit - yup something like your gigantic scaling would work, it allows for different tiers of megafauna:
normal scale - up to dino sized and just a little bit bigger (note ocean dwelling creatures can be much larger than land based stuff)
mega - sandworm and up
giga - your proposed beastie
__________________
The beauty of CT LBB1-3 is that the ref is free to make such decisions for themselves.