Quote:
Originally Posted by infojunky
I should point out at this point that my pet project is how to handle ship built under High Guard with in the Book 2 ship combat rules. Note my focus is on adventure scale ships. I have considered the 1000 dTon baseline ships as well and it becomes clear a different scaling factor would be needed to comfortably handle them.
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I'll throw my hat in the ring and say I am working up my version of HG, but in terms of CT movement. Obviously not a TCS friendly system especially since my system involves tracking on missile movement, but should be able to handle the ACS on ACS and ACS interacting with BDS (Big Damn Ships) and BDS vs. BDS small squadron fights.