Thread: High Guard 1
View Single Post
  #1  
Old October 2nd, 2003, 03:58 PM
mike wightman's Avatar
mike wightman mike wightman is offline
Noble
 
Join Date: Jun 2003
Location: Newcastle
Posts: 16,787
Gallery : 0
mike wightman Respected Citizenmike wightman Respected Citizenmike wightman Respected Citizenmike wightman Respected Citizenmike wightman Respected Citizenmike wightman Respected Citizenmike wightman Respected Citizenmike wightman Respected Citizen
Post

Does anyone still use rules from High Guard 1st ed?

The reason I ask is that I recently obtained a copy off ebay and...

what happened to 10t bays, fusion drives as weapons, high intensity missile fire, missile magazines, low power plant fuel consumption and a much better damage table(IMHO)?

Ok, a lot of HG2 is better but I can't help feeling that some of what was dropped could have been included and would have given us a richer game as a result.

Does anyone combine the two?

I'm sorry if I am resurrecting a very old topic for discussion but us newcomers (22 years off and on) may never have seen HG1 before.
__________________
The beauty of CT LBB1-3 is that the ref is free to make such decisions for themselves.
Reply With Quote