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Old August 22nd, 2007, 06:09 PM
Ishmael Ishmael is offline
Citizen: SOC-13
 
Join Date: Feb 2007
Location: Moggill
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I think there should be a skill table for each world to give an idea of what skills could be learned while stationed on that world. After all, you would learn different skills on a hi-pop/law industrial 'Bladerunner' type world than you would on a quiet lo-pop wilderness/agricultural world.

Of course you'd have to decide what planet the player is on during the character creation bits, but for most characters, that shouldn't be too difficult.

"Woohoo!...shore leave!..I'm gonna find me some booze and some broads!"
" heh...there's a religious dictatorship here...a very strict one...no sinning allowed"
"awwwwwww nuts"

but you could get a skill in theology maybe at least.
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