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Old February 26th, 2019, 06:13 PM
kilemall kilemall is offline
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I've posted before on how well many things 'travel well' because they are intrinsically valuable- you get into MCr per dton resources or starship drives or computers or other equipment, you can pay Cr100000 per ton to ship 100 parsecs and it's just 10% of their value.
Fortunes are made on transport margins much greater then that.

So the economics as presented suggests a few IND worlds dominate big ticket production for 50-100 parsecs around, right in keeping with the megacorps.


Where local production would matter comes in much cheaper raw materials and foods and finished products that don't travel so well.
The lower the per dton cost, the greater increasing pressures to buy within the subsector and then ultimately develop an indigenous production/support capability.


So your TL15 remote colony may be shipping something valuable enough to sell 25 parsecs away at Cr250000 dton each and earning import money, but TL15 basic appliances are produced at 5% margin via the local maker industrial park.
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