Thread: Tech levels
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Old June 23rd, 2018, 08:46 AM
kilemall kilemall is offline
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In any event, were I to depart from CT or other versions' TL progression, I would do it for setting reasons for effect/flavor/unusual situations I want to create, invent reasons why things went that way, and make it internally consistent.


So many of our rules are not simulations but gameplay design effect choices. It's best to keep that in mind with our tinkering.
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