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Old June 14th, 2018, 02:28 AM
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I find, having a good understanding of the rules, and familiarity with the books so if a question arises, being able to find the answer easily, is tantamount. But being able to fly by the seat of your pants makes the game more enjoyable for you and your players. As the old adage goes: no plan survives past initial contact with the enemy.

Iíve had a few occasions where the player(s) did something totally out of realm with my game plans, and I had to improvise on the spot. Being quick and having a good imagination, as well as decades of sci-fi background, made things work out well.
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