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Old September 15th, 2018, 01:26 PM
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ShawnDriscoll ShawnDriscoll is offline
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Quote:
Originally Posted by Enoki View Post
First and foremost, a good ref is a great storyteller. If you can't create a setting and weave a story for your players, it becomes a slow slog you want to end. You also have to be able to change the story to fit what the players might do. By redirecting them back to the original premise, you let them go far afield only to return to the purpose of the scenario you originally set.
Don't force a story onto the players. Just give your NPCs their own goals, and role-play them as if they're in a sandbox that you'll be adding the PCs into. Everything else is character-driven after that. As a Referee, you decide when and what types of task checks will be needed to roll for. The "stories" will reveal themselves at the end of each session.
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