View Single Post
Old July 24th, 2013, 09:18 PM
sabredog sabredog is offline
Citizen: SOC-14
Join Date: May 2008
Location: Portland
Posts: 2,699
Gallery : 5
Visit sabredog's Blog
sabredog Citizen+sabredog Citizen+sabredog Citizen+

OK, here's my guy.

Hampton Rhodes

6A79AB Age 38

Merchant Captain

Blade-2, Bribery-1, Gunnery-1, Mechanical-1, Pilot-2, SMG-1, Streetwise-2, Vacc Suit-1

(shares in) Venture-class Frontier Trader Fortunate Son

Hampton appeared on the merchant scene looking more like a good candidate for the Naval Academy than working on some greasy Frontier Trader but as the second son of a noble he wasn’t likely to inherit. Nor did he get along very well with his family so he decided to take the road less travelled by his ancestors: strike out for fame and fortune he could call his own. His relatively high social status made it easy to fork over the stake the captain demanded for an officer’s berth (a real money-grubber type that would rather jury-rig a fuse than pay the few credits for a new one).

Hampton early on showed his worth as a pilot and an unusual aptitude for getting along and making deals within any strata of society – particularly with the lower ones where the captain of the Close Call usually found cargos and passengers. The first flight resulted in a near miss with a pirate. Hampton was acting as the gunner during that incident and was badly wounded, which never properly healed and developed into a painful limp in his later years.

Saving the ship did result in a fast promotion, though, and to becoming a confidant to the captain when working dirtside looking for speculative cargo. Hampton showed a high aptitude for finding good cargos and picked up some expertise with a blade in case negotiations got a little heated. Occasionally it was his skill with a knife that saved both himself and the captain from angry customers who might have felt cheated – which sometimes they were.

He picked up a few more scars as the ship worked the rougher regions of the frontier. Eventually a submachine gun joined the blade at his side when cargos were being loaded or sold in some pretty iffy ports.

Eventually, Hampton made First Officer on the ship and, being smart, he had stashed the majority of his earnings away for the day when he decided one close shave for a percentage was too many. He figured that if he was going to risk his neck he would rather it be for a captain’s cut. On the last world they put in at some of the captain’s past caught up with the Close Call and Hampton decided Fate was giving him a shove.

While the captain was off arguing for why he shouldn’t be strung up from a lamp post over a bad incident involving spoiled medicine, Hampton took the Close Call to space with most of the crew eager to avoid the fate of their former captain. Hampton had had some new papers drawn up through a previous contact on the street a while back so he was now the proud owner of a somewhat battered, but functional and space-worthy old Frontier Trader. He renamed it Fortunate Son, greased a few of the right palms for a new transponder and better documents, and was now ready to begin his life as a merchant adventurer.

Average height and weight with medium brown hair and gray eyes. Hampton gives the impression of having lived hard yet had a decent dental plan. Tends to be what people would describe as , "He's kinda hard to get close to.", but is actually pretty good company when among close friends.

Drinks, but not to excess when among others, and prefers single malt scotches and potato vodkas. he isn't a mean drunk or anything, just gets happy and passes out after three or four shots. Likes a good cigar, too, but he's only a social smoker and doesn't like smoking on the ship - from anyone but he won't forbid it. Reads history and potboilers in his spare time, as well as trying to learn to paint to pass the time in jump. Not very good at it yet, but when in jump one does have a lot of time to practice. A little sensitive about his receding hairline, though, but afraid to do anything about it because he thinks people will just make fun of that. Still, he has a good sense of humor and can laugh even at himself. He doesn't even mind it too much if people laugh at him to his face - he just hates thinking they do it only behind his back. Like with the hair.

Yes, something of an inferiority complex is down there driving our Hampton to greater challenges. probably linked to his aristocratic upbringing and how it led to his eventual realization at 18 that he was on his own and not going to inherit a dime due to his unfortunate birth order.

As mentioned earlier, Hampton was wounded when his ship was under attack by pirates. He was in one of the turrets when his position was hit and he lost some muscle tissue and skin in his right arm and leg from the burns. He limps, but doesn't need a cane - it just hurts a lot sometimes, and depending on the humidity he feels it in his knee and elbow joints. Accordingly he likes the air in the ship to be a little drier than most do, which accounts for why crew and passengers sometimes get zapped when they touch a door handle or railing. If anyone complains to Hampton about he will just direct them to engineering where they can obtain a grounding strap to tie to their ankle.

Slow to anger, yet once so aroused not hesitant to do what is necessary, perhaps sometimes a little more than is required. A highly capable deck officer on any merchant, Hampton may turn out to be a better First Officer than Captain - he was pretty good at kicking crew butts to get them in gear and squared away, but... time will tell now that he has the Fortunate Son.

Personal Gear: (of the most important types anyway)

SMG (3 magazines) Pocket Computer

Autopistol (3 magazines)


Vacc Suit
"I may have been grown in a vat, but I wasn't decanted yesterday."

tc++ ru ge+ !3i c+@ jt au ls pi+ he+