Thread: Gamma burst
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Old September 12th, 2017, 02:21 PM
Carlobrand Carlobrand is offline
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Default Gamma burst

You are in a ship about 20 km from a nuclear detonation. Your ship is subject to a burst of gamma at about 4000 joules per square meter, about 3 times the brightness of the sun, had the energy instead been in the visible light spectrum. Your sensors - and your hull - are briefly ionized as a result of the gamma burst, presumably briefly acting like solar collectors to deliver a sudden brief surge at or near 4 kws per square meter. What happens? Is it reasonable for sensors designed to detect the faint emanations of a ship a lightsecond away to survive the gamma flash of a bomb 20 km away? Does the surge affect the ship's electrical grid?
Comments made are for the purpose of offering alternative campaign settings for consideration. The writer acknowledges that Traveller is intended to emulate certain common science fiction tropes and that, in the course of emulating those tropes and providing a better playing experience, some liberties must be taken with science. No statement by the writer should be interpreted as constituting a criticism of the game on that basis ... except for that bit about Virus. Dude, really?!
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