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Old September 2nd, 2019, 07:32 PM
CaptRet CaptRet is offline
Citizen: SOC-12
Join Date: Feb 2019
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Makes sense. Given that a Traveller only obtains a limited number of skills when rolled-up, that was a lot of skills needed just to be able to function normally in what would have been a character's military occupational specialty (let alone the risk that you wouldn't roll up the crucial skill).

Given the possible negative results in zero-g of using a weapon w/o the zero-g factor (snub pistol, laser, accelerator carbine, etc.), query if there should also be a positive factor if your character has magnetic grapples on his/her vacc suit or combat armor (it is a possible add-on in the CSC - only costs 100 Cr aftermarket).
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