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Old February 10th, 2004, 02:09 PM
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There's no need to adjust the damage scale. The important thing is how it plays, IMHO, and for that you need a PC 200t Trader to be able to take a few hits. The idea is to model PC scale small ship combat, 10t-1000t. You can easily adjust the time scale and range to match any previous Traveller incarnation as well.

There is a long history of Traveller ship combat systems changing scales of fire (look at the damage difference between a Book2 triple laser turret and the same in High Guard) and movement, timescale etc. As long as you have something you're happy with and it works, use it [img]smile.gif[/img]
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