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Old May 7th, 2008, 07:44 PM
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Quote:
Originally Posted by BillDowns View Post
Is it just me, or is that a surprising turn of events for a game described as "irrelevant" back in October? (on rpg.net)
I think whoever said that was speaking out of his nether regions. MGT was (IMHO) as close to a sure thing as it gets in the RPG business. There are a *lot* of old Traveller players out there and nostalgia is a powerful incentive. Of course, I make this assertion only for the initial rulebook. From that point on, the game system will have to carry its own weight. But even at the height of my, uh, constructive critical disputes with MGT, I never thought it would fail to sell well at the start.
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