Citizens of the Imperium

Citizens of the Imperium (http://www.travellerrpg.com/CotI/Discuss/index.php)
-   TAS Opinion Polls (http://www.travellerrpg.com/CotI/Discuss/forumdisplay.php?f=45)
-   -   What Version of Traveller do you play? Reprised (http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=33151)

aramis August 22nd, 2014 12:05 PM

What Version of Traveller do you play? Reprised
 
Updated poll for the current options.

flykiller August 22nd, 2014 12:35 PM

said ct, but really I've overlaid it with so many of my own rules that it's kinda buried in there somewhere ....

whulorigan August 22nd, 2014 12:58 PM

Perhaps "Hybrid of Systems / Explain Below" could be added as an option (as distinct from generic "other")?

mike wightman August 22nd, 2014 01:01 PM

Agree, I can't decide between CT and other.

Although based on CT there is so much stuff borrowed from other versions that other/hybrid should be my choice.

CT + ;)

aramis August 22nd, 2014 01:02 PM

Quote:

Originally Posted by whulorigan (Post 487880)
Perhaps "Hybrid of Systems / Explain Below" could be added as an option (as distinct from generic "other")?

Added.

flykiller August 22nd, 2014 01:05 PM

"unvote". love it.

whulorigan August 22nd, 2014 01:30 PM

We have primarily used CT/MT in the past (I have always seen MT as a consolidation of the mechanics of CT and Striker), but are likely to be significantly using MgT in the near future. But there are also a number of little details in T4 that I like and often "import" (I really like the way personal armor was done, for example).

I like a lot of the T5 tech details for starships, and I would like to see a T5 Starship Combat played out (after second-beta testing and errata are done).

hdan August 22nd, 2014 01:47 PM

I've definitely played the most CT, even recently.

But aside from "one-off" adventures, I prefer Mongoose's level of sophistication in the character generation process. Especially with non-humans and such.

So I chose "Mongoose", even though the real answer is "MgT and CT, depending on how committed the players are."

timerover51 August 22nd, 2014 02:48 PM

I voted for Classic Traveller, but I have done some modifying of it, and use a different combat system not derived from any of the Traveller systems.

atpollard August 22nd, 2014 03:02 PM

For actual play, I find that less is definitely more ... so I lean towards Classic Traveller modified with Rule 68A.

For STUFF (like Starships and Guns), More is More!
So I want CT compatibility, but I want to use Striker and MT and FF&S to get as much realism and chrome as I can before I shoehorn it into CT or MgT (which are fairly compatible for stuff).


All times are GMT -4. The time now is 03:51 AM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
Copyright (c) 2010-2013, Far Future Enterprises. All Rights Reserved.