Citizens of the Imperium

Citizens of the Imperium (
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kafka47 September 10th, 2005 04:13 PM

Is the sense that I am getting that you two want a second chance?

If so, what I would need is a really convincing argument via PM. {First PM each other to get one story straight and then one of submit your petition complete with how the storyline would have to be altered to accomodate "the change in history".}

I am usually quite mean, but I guess old age has softened me a bit. Traveller is a game of deadly and absolute combat. Heroics aside, the type of play that I am used to personifies this.

Notwithstanding, I will really compelling argument and a sacrifice or two.

As it seems that you were taking the Death Wish oath more than a couple of times...

kafka47 September 13th, 2005 04:38 PM

Ok, a recap…

The rules of this game follow loosely a modified MT task system, outlined in an earlier part of this thread.

Save they will be written out in CAPS whenever they appear. Players are expected to roll off the game screen using either an online die roller or their own dice (crooked dice will be severely punished by unilateral action by the Referee).

Combat follows CT rules. Otherwise, don’t draw a sword or argue with a gun, unless there are no other alternatives. As it means quick and deadly death. Disputes between player characters will be resolved by the Referee Only. Many situations require brain over brawn.

I have opted for a “Take 20 rule” lifted from the D20 rules. This will allow a total of 3 miracles per character/group of characters. If a player finds themselves in a life threatening or dying situation.

They must undertake the following steps to avoid deadly peril…

  • [1.] Inform the Referee that they wish to use the Take 20 rule by inserting the following phrase: “I guess there only X ways to skin a Cat…” X being the number of “lives” that you have left.</font>

  • [2.] Provide a reasonable explanation to the Ref. how you would want to see the situation resolve itself (it will be up to the Ref. to decide whether or not to adopt the reason or not). The Ref. still retains the right to kill a particular character, if the player has been abusing power. This communication is to be done via PERSONAL MESSAGE, not on the Open Boards.</font>

  • [3.] In the PERSONAL MESSAGE, there should be something given up as a sacrifice, as a token of goodwill between the Ref, other players and reflecting the enormity of the cosmic change of the timelines.</font>

  • [4.] Player must continue to play with this handicap throughout the gaming session.</font>

  • [5.] Player will note on his/her character sheet the number of lives life.</font>
Comments, questions, don't hesitate to PM.

Jame September 16th, 2005 04:22 PM

Here's my new character. I'm just waiting for the Ref to introduce her (yes, her; I used an MTCG program again and that's what she came up as).

Character Description

Name: Julianne E. Okeefe Ph.D. other human female UWP=B7758C59
str dex end int edu soc Home World: star port = B
9 11 12 11 15 8 size = medium
age: 34 atmosphere = standard
appearent age: 34 hydro = wet
population = moderate
University honors grad NOTC law = moderate
Graduate School graduate honors government = char. oligarchy
tech lvl = early stellar
Homeworld: Tharver/Arconna/Gateway, Galian Federation
Career: Navy Reserve Fleet Engineering branch medic
Rank: O3 Lieutenant; MCUF & MCG
Wheeled Vehicle - 1, Computer - 2, History - 3, Medical - 2,
Archaeology - 1, Commo - 2, Acting - 1, Legal - 1,
Handgun - 1, Vacc Suit - 2, Electronics - 1, Fleet Tactics - 1,
Liaison - 1, Robot Ops - 1, Ship Tactics - 1, Tactics - 1,

Property: Credits: 1465
Travellers Aid Society, Cold Weather Clothing, TL 12 Continental Range Commo, Hand Computer, TL 12 Protective Mask, TL 12 Air Tanks*2, TL 10 Flashlight, TL 12 Computer Language Translator

Julianne Enikaali Okeefe is a native of Tharver, in the Galian Federation.
She served in the Galian Navy after college, having joined the NOTC as a
way to pay for classes. She stayed on after finding that she liked it, and
improved her medical skills as well.

Julianne managed to get sponsored into the TAS from the Galian Navy, and
used it to travel from Gateway to the Spinward Marches, usually working her
way across the Imperium as a doctor or commo operator, in part because she
always wanted to see the Zhodani Consulate.

kafka47 October 1st, 2005 12:02 AM

Notes of a Senior Planetologist
By Solomon Engnii

The moon LV-426 presents us with a wonderful case of a so-called Hollow World, as densometeric analysis shows us. It is not so rare for a world to evolve with a tiny molten Core, despite what my esteemed colleagues in the archeology department may say not all of these worlds are the work of the so-called “Ancients”. Rather they form through natural processes over the course of the millennia. In this case, the tidal forces exerted by Mother, the Large Brown Dwarf that LV-426 revolves around. The fact this moon is tidal locked in a 90 degree plane similar to the planet Uranus in the Terran system and evidence of past volcanic activity, witness, for example the towering colossal peaks that form around the Northern & Southern poles almost in a perfect circle bears witness to a turbulent past. Furthermore, an analysis of the pearl-like rings of Mother exemplifies the classic drawing out of magma from several of her moons.

The absence of a Core has led to some consequences… Namely, the complete lack of Van Allen’s Belt causing the surface of the world to be continuously bombarded with cosmic radiation and radioactive particles from Mother and Deep Space; its rather Thin Atmosphere has allowed for some limited protection however, a specifically designed Hostile Environment Suit will allow safe excursions onto the surface for periods of up to three hours. Naturally, most vehicles in our great Imperium can withstand the hostile environment without any experiencing problems. The second consequence is of benefit to the Imperium. The high radiation has led to a venerable explosion of life forms beneath the ice of the world circling oceans. From the findings of the Verne expeditions, it is speculated that life first evolved around the deep sea geothermal vents in the form of anaerobic bacteria and plants and from there evolved rapidly into multi-cellular organisms. Amongst the rich diversity of flora and fauna, no intelligent life has been found, as confirmed by repeated Neural Activity Scanning of various specimens on the surface and in their native environment. The size of populations must be counted in their thousands. The “Dog-Eat-Dog” environment has led to a great variety of predators depleting one entire species only to find themselves threatened by a larger, more cunning, swifter, etc. predator. This continual preying and prey is another reason for the exclusion of intelligent life. Therefore, the stories of “Yetimen” that circulates around starport bars is clearly the stuff of overactive imagination or too much Scout’s Brew. Naturally, we have not catalogued all the species of the great depths but there the pressure is too great for anything but simple invertebrates to exist and none of shown any traces of sentience. The ocean floor has proven to be a treasure trove in terms of minerals discovered.

Almost every conceivable element and mineral has been found in abundance ocean floor, including rare heavy elements. However, the perils of deep sea mining make these resources unfeasible in the short run or the Ministry of the Environment grants permission for wholesale strip mining. Therefore, one is limited to the continental shelves and their narrow shallows. Feasible navigation of the honeycomb and lattice of underworld is nearly impossible. The original colonists were restricted to prospecting amongst the surface veins and so-called skiddle-sphering.

Skiddle-sphering was the original form of prospecting done by earliest colonists. This involved rather treacherous journeys in rickety ATV across the frozen wastes picking up perfectly spheres of pure elements. It is speculated that these are formed volcanic action and the pressure from the ocean and currents pushing the lighter elements up to the surface. As these finds were essentially random, large scale exploitation of LV-426 is not possible. The idea of a prospector who finds an entire mother lode of ore remains one of more persistent myths circulated by the inhabitants.

The original inhabitants remain fiercely independent, however dependent they are on for its services. Therefore, the Imperium ought to exercise a fair but firm hand when considering admitting their representatives into the Imperium. In the meantime, a caretaker government with substantial local autonomy given over to planetary authorities, even to the extent to allow the local authorities to have greater jurisdictions than Imperial institutions. The preservation of their independence is our best safeguard against further Zhodani incursion into this Sector.

Lastly, I hope that this committee looks favorably upon my request for naming this world, Luidhilda, after my wife, as like this moon, she is one frigid, nasty bitch. But, you are probably going to bow to tradition and name it something boring like, Farpoint or some such thing.

kafka47 October 4th, 2005 11:29 AM

OOC: For the player willing to take on the role of Crown Prince Varian, some background information. Plus familiarize oneself with GT &MT materials and PM me for more details.

Foreven Sector - report by Sector Admiral of Imperial Naval Intelligence Branch
Circa 1109
Alpha-Beta-76598-976879-98794-encription key deactivated

For Emperor's Eyes Only


In addition to the usual procurements of materials, I felt it was necessary to include this report. I fear that we are in danger of losing this Sector to the Zhodani. Whilst, not as important as the Marches, perhaps, we nonetheless must take active measures to defend what is ours.

The Zhodani have masterly set up a wide array of client states and pocket empires along their Rimward flank in this Sector. The Zhodani may claim that these are governments in their own right but they continue to receive Zhodani military and technical assistance in addition to favorable terms of trade. However, it must be said that the border, unlike the Marches is much more porous and Zhodani-Imperial trade has actually contributed to the overall stability. The worlds that fall into this category are quite versed in the arts of psionics and institutes are quite common even if the teachers are local, it is clear that this represents a clear and present danger to the Imperial frontier.

In response to our numerical inferiority in the face of the enemy, may I suggest that we begin to fund our client states to the level that the Zhodani fund their allies. Most notably, I suggest that we also ferment conflict between the League of Suns (one of ours) and the Avalon (nee Avalar) Consulate as a way drawing the enemy out and exposing the Zhodani duplicity to the neutral worlds of the sector akin to our operations in Far Frontiers Sector. Furthermore, I suggest an increase of Scouts to be sent into the Pocket Empires for "mapping missions" as per the Querion Accords that allows for an Open Space provision.

Furthermore, we could engage in Naval maneuvers within the realm of the neutral worlds as a way our showing our flag. The Zhodani have done similar actions already and I fear that there might be many that are impressed with the direct and remote control technologies (via psionic interface) that is standard on board their ships.

Furthermore, I suggest that we continue our campaign our tacitly encouraging insurrection against the fringe worlds through liberally posting tickets for Merc groups from the Marches who may wish to expand their base of operations.

As a trustee to many Imperial Megacorporations, you must be aware that the corporate headquarters of many of these companies are relocating many enterprises out here through the buy up of existing companies and creation of subsidiaries. Whilst, I realize that does affect the Imperial tax base, I would strongly urge that you encourage more companies to come this way. First, as Imperial citizens in their own right, we in the Armed Forces have the right to defend our citizens against aggression. Secondly, when the locals see our superior products they are less likely to trade with the Zhodani but more with our Core worlds. Thirdly, as locals acquire meaningful employment in our enterprises we gain a constituency that will not want see us depart and will defend our common interests. Lastly, the same reasoning that Boards of Directors have already made - it is cheaper to make products here as we are in need of cheaper materials from trustworthy sources.

Should we fail in our efforts, I fear an incident in Terran history known, as Finlandization will be the fate our colonies out here. Our recent conflict in the Marches only proves that the Zhodani have hostile intent and are bent upon expansion Rimward.

On the issue that you raised, in regard to the Green Spiders…I regret to inform you that something of coup d'etait has occurred in the leadership circle when the Council of Captains last met. They refused to entertain our liaison, Mr. Thatcher who had the authority to increase their share of Zhodani Prizes citing that they have found a new benefactor. I would suggest that we continue with our agreement with them for no other reason, save, they continue to be a nuisance to the Zhodani merchant marine in this Sector. If I should come across the whereabouts of their lair, I will send a taskforce to deal with it fore with, to remove any lingering doubts who holds the leash and who wears the collar.

Your envoy, the new Count of Farpoint is settling very nicely into his new fief. Starting up a school for future diplomats seems to be a perfect cover for our operations, as we have been able to recruit many talented minds from the Sector and beyond into our branch. Furthermore, the Count seems to be a moral and upright man, and his knowledge of the Zhodani has spared many a diplomatic incident from becoming a full-blown crisis. Might I be so undiplomatic to ask why he was posted so far from Capitol?

I am also requesting that we also begin to commence with a ship rotation, as many of these TL D hulks have seen their day. Replacement with TL E & TL F ships would give us the competitive advantage over the Zhodani out here, which predominantly still use their TL C ships to man the line. The increase in Jump capacity would allow us tactical superiority, should this Cold War ever turn Hot. Furthermore, I have included in a separate documentation the psych for all my key officers. Some of which I have indicated that I would like replaced, as much as I value an Officer from a good family, I fear that they may not have want it takes for combat. Or at the very least, sire, I ask that they be given search and recovery assignments.

In conclusion, I would like to inform you of the situation on Nu Earth is most troubling our efforts at bringing about a just peace between the Southers and the Norts have failed. I would suggest an immediate blockade of the planet to prevent an escalation of the conflict, as I am currently sourcing rumors that thermonuclear devices have been smuggled to each party. Our covert Strike Team Alpha did manage to take out one of the local facilities, however, the same plant was used to power several small cities. Fortunately, the locals have been so embroiled with their own conflicts; I scarcely believe that they suspect our involvement.

Your humble servant,

Sasori Xavier

Alpha-Beta-76598-976879-98794-encription key activated

ditzie October 5th, 2005 04:20 PM

Dizamer "Ditzie" Spofulam is a youthful research tech. Grown from a test tube, she is an odd juxtaposition between classical Sylean values and Imperial Navy genetic engineering. Working for her uncle, Hengabar, of Famille Spofulam [VTT Nipaar Spofulam NSP 53.8 +0.12], she has helped develop several uniquely niche products with infantry support weapons (including an elephant-mounted particle accelerator) and small grav vehicles (the orbit-achievable grav pogo stick comes to mind). Granted, such design work is often accompanied by a tightly regulated medication regime.

Her upbringing, young age, and early technical employment has caused her to be rather narrow in her skill set; however her creative problem solving skills and trained reflexes have saved her in the past.

Her confrontational style is usually direct, but she never relies on strength to win any contests.

Patents Pending
  • Elephant mounted PAW</font>
  • High speed racing forklift</font>
  • Fusion-powered pogo stick</font>
  • Fusion-powered slingshot</font>
  • Insystem-travel-capable grav pickup truck</font>
  • Meson "shotgun"</font>
  • 1000mj Yacht-mounted "hunting laser"</font>

Klaus October 18th, 2005 12:34 PM

Panthera Kraycene, Traveller, human female, 24


BSc Xeno-Biology, University of Regina

Athletics: Skiing 2
Survival 1
Xeno-Biology 1
Liaison 1
Computer 1
Vac 1
Shp Boat 0

Gear: Hand computer, personal comm, TL12 cold weather sports-suit (yellow and orange tiger stripe, rad certified), trekking backpack, 2 sets of pro skis, combi-mask, 12 outfits varying from casual to cocktail, 20 pairs of shoes (not essential, but good to have), TL12 tailored vac-suit, 100m poly-rope, ceramic ice axe, IR/LI binox + 2D camera, mPod media player, anti-rad smart poncho, 4 man tent, micro-stove, 3-4 days worth of dehydrated rations, first aid kit (contains med slow, med heal, anti-rads, anti-tox and some stims), inertial compass, medium range comm, Xenobiology database (portable only).
Creds: 18k

Panthera is the daughter of famed (or so he would like to think!) free trader Viglen Kraycene, although he abandoned her and her mother when she was 10. He occasionally sent a com for her birthday, but she has recieved nothing since she turned 18.

Her mother grafted hard and sent her daughter to good schools, where Panthera found a talent for athletics and skiiing in particular and a vague interest in biology. She chose Xeno-biology to study at college as it offered the best field trips to planets with good skiing. Despite herself she did develop a real interest in alien lifeforms.

Panthera is no fighter, yet she won't shy from trouble, attempting to diffuse the situation or shame any belligerents into submission. She has a sharp tongue, and doesn't suffer fools gladly, though she generally has a pleasant disposition. Attractive with big eyes, dark hair, and long slender limbs, Panthera gets enough attention from the opposite sex: she has high standards so doesn't indulge often.

Panthera is on Farpoint for the skiing. She came with her minor noble boyfriend, but he didn't have the stamina so she ditched him off piste, with no regrets. She then embarked with a small group on a challenging Nordic skiing expedition across a glacier, and is only just returning to the port (hence her lack of knowledge of recent events).

Klaus October 19th, 2005 11:41 AM

Anti-rad Smart Poncho

A simple device for protection against cosmic rays, utilising REFLEC technology. A 2.2m diameter sheet with a whole in the middle, with hood and goggles. The 'smart' aspect is that it changes colour to represent the rad danger. White is normal/safe, amber means the rad level is reaching the failiure rate, red is beyond failiure rate, black is a fatal dose.

sinistral October 26th, 2005 03:00 PM

Owen Heron, journalist 36, UPP 7E9DB6, solomani ex-Imperial Navy (Gunnery/Force Recon) Rank O4 Lt.Cmdr.
Homeworld:Macene/Rhylanor [B000453-E N Ni As]

Skills: Combat Rifleman - 3, Cryptography - 1 *, Electronics - 2, Forensics - 1, Handgun - 1, Navigation - 1, Sensor Ops - 2, Ship's Boat - 3, Tactics - 2, Vacc Suit - 3, Zero-G Tolerance - 3 ...and at zero; Communication, Grav Vehicle, Forward Observer, Legal , Gunnery (turrets).

Equipment:(all up to CT TL 14);

Tailored quality vacc suit, spares, patches, tools and manual, protective case.
Cheap emergency vacc suit in starport carrier bag (just remembered to buy a spare)
2 packs temporary hull sealant patches
Hand computer - PDA sized

[in bond] Gauss sniper rifle, sling, lockable hardcase, IR laser, protective case, 8x40 4mmLong magazines, spares tools and manual, weapon permit.
[in bond] Snub autopistol, 5x20rnd mags 10mm HEAT, 2x10rnd mags 10mm tranq, belt holster, lockable case, tools and manual, weapon permit.

Flak jacket with reflec lining, visored light infantry helmet with communications gear, tools and manual.
"Ultra-Harsh" (tm) All Weather Environment Jacket, Trousers, Nice Hat And Serious Boots, with temperature control, (impulse buy at starport)
Filter mask and respirator
Lightweight collapsible stilts (hands-free kind)
Gadget: Inertial Compass/ automap/ hand communicator/ atmosphere tester.
5 days military ration packs
5 litres distilled water
Cleaning equipment
Clothes and stuff. Mostly shipboard/expeditionary wear. 1 change formal clothes.
A small bag with stuff in it. More gadgets.
More stuff in pockets.
electronic sight for rifle (dismounted)
A bag half full of snacks.
A comandeered starport handcart

half a dozen modified short-range commos

Cash: about 1450

keys to rental grav.

Documentation: Professional and military certification, Imperial weapon permits, vehicle licence, identity papers, journalist accreditation

From Macene [2612 B000453-E N Ni As.

Imperial Navy College master's degree, mostly on cryptography/sensor theory. Has published minor but well-received papers in the field. Served 8 years in the Imperial navy, completed naval college, officer training, commissioned and assigned to communications, Imperial Marines Efate/Regina. (Police action/counter-insurgency).As part of that duty served 3 years on fleet recon vessel Abraxas. Distinguished career. Broke 3 terrorist codes. Final rank Lt Cmdr. After military service spent last 5 years working as a freelance journalist and occasional security consultant.

sinistral October 31st, 2005 12:39 PM

Candidate for ref's approval:Gauss sniper rifle -

as CT gauss rifle, but slower ROF, no burst mode, heavier, longer, increased range and damage, less accurate at short and medium range. Ammunition not compatible with standard gauss rifle.

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