Citizens of the Imperium

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Major B February 14th, 2008 04:24 PM

Need for speed
Can anyone provide the formula used to convert grav vehicle thrust into speeds? I'm working in MT but the formula should be the same in Striker and (presumably) other versions.

I can see from the table that at 1G and below you just multiply thrust by 1200 for speeds in kph.

Above 1G there is another variable that progressively reduces the vehicle speed from a Tx1200 linear progression. Rather than extrapolate whenever the vehicle's thrust falls between values on the chart, I'd like to build the formula into the new spreadsheet I'm working on.

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