Citizens of the Imperium

Citizens of the Imperium (http://www.travellerrpg.com/CotI/Discuss/index.php)
-   TAS Opinion Polls (http://www.travellerrpg.com/CotI/Discuss/forumdisplay.php?f=45)
-   -   What are your favourite Imperial sectors? (http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=39519)

77topaz October 30th, 2018 09:31 PM

What are your favourite Imperial sectors?
 
What are your favourite Imperial sectors? You can select as many options as you like.

There are several reasons I decided to make this poll:
  • To see which sectors are more popular and what makes a sector popular, similar to what BerKA did with the subsectors of the Spinward Marches a few years ago. I already have some ideas about which sectors will be more popular, but numerical confirmation is nice.
  • To see which sectors could are (out-of-universe) underdeveloped and could use more attention. Again, I already have some ideas on this from looking at the credits of the sectors listed on TravellerMap.
  • I'm considering making/working on some Imperial sector (or part-of-a-sector) books a la Encyclopedia Dagudashaag, for which knowing the two above points is relevant.
  • Polls are fun! :)

Timerover51 October 31st, 2018 12:20 AM

None of the above. I am building my own sector, totally isolated from the Imperium, and much more of a wide open affair.

Enoki October 31st, 2018 01:32 AM

I have a preference for the "other" side of the map and do little or nothing with the Spinward Marches or that area of it.

BRJN October 31st, 2018 09:32 AM

I can see wanting to play in / run different metaplot campaigns, which require different settings.

Daibei - human / Aslan interface: the aliens have a sense of self-control and defined circumstances when you will break it
Solomani Rim - civilized for a long time, most of the area is "safe", some politics but not overwhelming, corruption is limited by the need to keep on your toes on a military frontier
Spinward Marches - frontier atmosphere, able to 'skirt the edges' and 'cut corners' using corruption to get around an official No, unique non-Evil antagonist group, still unknown facts about the universe to discover.

agorski October 31st, 2018 02:31 PM

I think Reaver's Deep is more interesting than many listed. I'd vote for that.

77topaz October 31st, 2018 05:05 PM

Quote:

Originally Posted by agorski (Post 594925)
I think Reaver's Deep is more interesting than many listed. I'd vote for that.

It's under the "Partial Imperial sectors" option at the bottom (see "Reav"). I could only have 20 options in the poll, so I put those sectors with only a small number of Imperial worlds together under that option.

The Pakkrat October 31st, 2018 05:26 PM

I would have voted for Empty Quarter save that I've not had the opportunity to play there. It does have some very good coverage in Stellar Reaches.

77topaz November 1st, 2018 05:04 PM

Some analysis of the current state of the poll, with 15 votes having been submitted:
  • The Spinward Marches being by far the most popular is no surprise to me, as it was the first sector to be detailed in canon and it has the most adventures and other later books set in it. It also benefits from lying at the border of multiple larger states and containing several pocket empires, which creates diversity and opportunities for intrigue, which, looking at the rest of the poll, generally seems beneficial to a sector's popularity.
  • The Old Expanses being the second most popular option, ahead of the Solomani Rim (which was the second sector to receive a dedicated book, generally has a fairly large amount of published materials, and contains Terra), was a surprise to me. I actually do consider it one of my favourite sectors, but that's just from looking at the Classic Era T5SS data on TravellerMap, and as far as I'm aware this sector was only really prominent in TNE materials. Because of this, the Old Expanses was one of the "first tier" of sectors I'd been considering writing about, though it being the second most popular Imperial sector actually makes me slightly nervous to. :eek: People who voted for the Old Expanses, do you use the Classic Era or TNE version of the sector?
  • The interior sectors of the Imperium (those not directly bordering another polity or balkanised space) are vastly less popular than the rest - apart from Core (2 votes out of 15 cast so far) and Zarushagar (1 vote), none of them have received any votes so far. :oo: I'd expected these sectors would be less popular due to the lack of border intrigue and relative lack of diversity (the latter doesn't even apply to every interior sector), but I hadn't expected it to be such a large disparity. For one thing, I'd expected there'd be votes for Dagudashaag (because of Encyclopaedia Dagudashaag) and Gushemege (because of the diverse Lancian Cultural Region), and Lishun also has no votes despite bordering the Vargr Extents.

aramis November 1st, 2018 06:45 PM

For me, it's the Judges Guild 4 sector cluster (Ley, Glimmerdrift, Maranath-Alkahest, and the Crucius Margin.

The Spinward Marches come next.

77topaz November 1st, 2018 07:37 PM

Quote:

Originally Posted by aramis (Post 594969)
For me, it's the Judges Guild 4 sector cluster (Ley, Glimmerdrift, Maranath-Alkahest, and the Crucius Margin.

Really? That's interesting, and it makes me wonder, what is actually the reason those sectors were decanonised? I'm not particularly familiar with them, but just from looking at their maps on TravellerMap I'm guessing they were considered too silly/unrealistic for the setting?

aramis November 1st, 2018 08:04 PM

Quote:

Originally Posted by 77topaz (Post 594972)
Really? That's interesting, and it makes me wonder, what is actually the reason those sectors were decanonised? I'm not particularly familiar with them, but just from looking at their maps on TravellerMap I'm guessing they were considered too silly/unrealistic for the setting?

I'm not entirely certain ó but decanonized they were by Atlas of the Imperium. (Speculation: JG didn't want to relinquish copyright at end of license, so they were decanonized. Note that, as recently as 2008, JG still had physical copies in stock... which Hunter got when he bought the rights.

They were neither silly nor bad, but the physical product quality was poor.
Each introduced a few new aliens; none of the aliens had character generation.
The maps showed only star presence, borders, and routes.
The UWP lists were CT-standard pre-Bk6 (so no stellar types).
The blurbs were slightly longer than in CT's two sector books, but only slightly.
There were different encounter tables in a couple of them.
They included rumor tables.
They included color images of several worlds on standard icosahedral projections.

But the paper was low-acid white newsprint-grade. The booklets were coverless, and the map stock was identical weight to the book stock.

whulorigan November 1st, 2018 10:40 PM

Quote:

Originally Posted by 77topaz (Post 594965)
  • The Old Expanses being the second most popular option, . . . was a surprise to me. I actually do consider it one of my favourite sectors, but that's just from looking at the Classic Era T5SS data on TravellerMap, and as far as I'm aware this sector was only really prominent in TNE materials. Because of this, the Old Expanses was one of the "first tier" of sectors I'd been considering writing about, though it being the second most popular Imperial sector actually makes me slightly nervous to. :eek: People who voted for the Old Expanses, do you use the Classic Era or TNE version of the sector?


Actually, the Old Expanses was first detailed in the 5 High Passage publications from the early 1980s. It is one of the oldest sectors with published materials and adventures.That is also why the old Black & Red physical copy of the Traveller Map of Charted Space from the early 1980s has Old Expanses as one of the few named sectors labelled on the map.

77topaz November 2nd, 2018 06:23 AM

Quote:

Originally Posted by whulorigan (Post 594978)
Actually, the Old Expanses was first detailed in the 5 High Passage publications from the early 1980s. It is one of the oldest sectors with published materials and adventures.That is also why the old Black & Red physical copy of the Traveller Map of Charted Space from the early 1980s has Old Expanses as one of the few named sectors labelled on the map.

Oh, I see. In that case, the current data from the poll suggests the largest factor in a sector's popularity is simply for how long out-of-universe it has been developed and/or how many publications there have been about it; hence, the sectors that show up as least popular in the poll would be the best first "targets" for the new sector material/books I'd been thinking about, as they would benefit the most from it.

The Pakkrat November 2nd, 2018 12:24 PM

Underdeveloped Sectors
 
They are not on the list, but Iíve taken the time to develop on the Wiki the following:

Knoellighz, Angfutsag, Gzaefueg, and the two polities of Ksinanirz

Iíve written small bits into:

Gvurrdon, Kharrthon and have an interest in seeing more of Meshan Sectors.

A sector doesnít have to be on the list to be liked or sought after to play in or run games in. This has been a fun poll to respond in though.

77topaz November 2nd, 2018 04:07 PM

Yeah, I just picked Imperial sectors because of the limit on the number of options in posts, and because the Imperium is the most commonly used part of Charted Space. I may might a separate poll for non-Imperial sectors; another poll I might make is for which sector people would most like to see new material.

Golan2072 November 4th, 2018 03:45 PM

My favorite OTU sector is non-Imperial - the Dark Nebula. Solomani-Aslan border. I prefer setting it during the Long Night, with 2nd Imperium successor pocket-empires vs. the nascent Aslan Heirate.

Ulsyus November 16th, 2018 05:55 AM

Quote:

Originally Posted by Golan2072 (Post 595116)
My favorite OTU sector is non-Imperial - the Dark Nebula. Solomani-Aslan border. I prefer setting it during the Long Night, with 2nd Imperium successor pocket-empires vs. the nascent Aslan Heirate.

That would be a great setting for a Pocket Empires game!

Golan2072 November 16th, 2018 06:25 AM

Quote:

Originally Posted by Ulsyus (Post 595571)
That would be a great setting for a Pocket Empires game!

Indeed! That is my intention!

Kilgs November 16th, 2018 08:55 AM

You show your Core biases, blueblood!!

Glimmerdrift FOREVER!!!

aramis November 17th, 2018 12:36 AM

Quote:

Originally Posted by Kilgs (Post 595575)
You show your Core biases, blueblood!!

Glimmerdrift FOREVER!!!

But which version?;)

AndyW June 18th, 2019 11:37 AM

I've run games in the Marches and the Solomani Rim, mainly in the Rim. I once rolled up non-canon worlds in Verge in preparation for a sequence of games that never materialized.

If I was to run a game again I have definite ideas of a series centered around the Empty Quarter/Hebrin and its Saeghvung-Turley-Exile Run.

Pirates to coreward! Gangs to the rim! Down the Saexile run fly my hearty band of vagabonds! ;)

I have a fascination with rifts and the potential situations and hazards that one can encounter in them. I see a rift, and my inner Spock says, "Fascinating..."

My players were no strangers to finding themselves stranded in the abyss, but they nearly always found something out there.

mike wightman June 18th, 2019 02:35 PM

If you stick with the original version of the Spinward marches and use the version of the Imperium presented in the early adventures then it makes for a pretty good setting.

I dislike sectors detailed on a world by world basis. Even the Traveller Adventure left a lot of worlds for the ref to detail,

Golan2072 June 26th, 2019 04:05 PM

I love the Dark Nebula (Aslan! Solomani! What's not to like?), but if I have to choose an Imperial sector, then the Trojan Reach/OutRim Void, ala A4: Leviathan. This is a very cool frontier, ripe for exploration, intrigue, and piracy.

vegascat September 4th, 2020 04:06 AM

The Spinward Marches have always been a good starting place, especially for starting new players. A nice variety of worlds, tech levels and small empires. Every direction passed through different racial groups such as Zhodani, Darrian, Vargr, Aslan, Droyne, along with several minor races. Five Frontier Wars along with Darrian/Sword World border skirmishes to keep things interesting. Add in Ancient artifacts and Good old Grandfather Yaskoydray in his pocket universe to throw the tech standards in a spin should keep things from getting too boring for a couple decades.
There is still room outside mapped areas a few sectors away for me to design and populate a new sector with many small political groups of a few planets with balancing alliances and pocket empires to keep mercenary groups, pirates, Royal admirals and Corporate Directors of multiple races in migrane and heart attack medicines for centuries. Add merchant ships trading cargos across borders with importation of higher tech items and the tech for raising tech levels of different types. The size of jump capable ships will depend on tech levels as they depend on range. Lots of book keeping, but that is what computers are good for.

MUELLERBADENER January 24th, 2021 03:41 AM

Trojan Reaches and Reft for me. Love playing in the Borderlands area, and that was before "Pirates of Drinax" and the expansion of the region.

Subsector 268 and Five Sisters in Spinward Marches comes in close second.

(To be honest though, my current campaign has run three years, and the party has visited the next planet outwards in the same system once [for an adventure that lasted about one month in game time] and has otherwise, stayed and explored the campaign homeworld, so Sector is not so important as an interesting world)

AtlanticFriend January 24th, 2021 07:13 AM

I had a soft spot for the Hinterworlds, which I discovered through Challenge Magazine's articles. Lots of independent, competing powers, nice mix of tech levels.


All times are GMT -4. The time now is 04:10 AM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2021, Jelsoft Enterprises Ltd.
Copyright (c) 2010-2013, Far Future Enterprises. All Rights Reserved.