Citizens of the Imperium

Citizens of the Imperium (http://www.travellerrpg.com/CotI/Discuss/index.php)
-   Sylean Academy of Art and Design (http://www.travellerrpg.com/CotI/Discuss/forumdisplay.php?f=134)
-   -   Helping people make 3d ships for traveller (http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=23405)

Peter Schutze November 22nd, 2010 06:47 AM

forgive me if this is a dumb-ass question but does constructing a 3D model in CGI software like lightwave mean you could then create/export a front / back/ left / right / top / bottom set of flat images from your work ?

Im thinking something like the fold-into-a-box Renegade legion style miniatures resulting from the work .... having this for common adventurer class starships would be way cool !

Andrew Boulton November 22nd, 2010 08:59 AM

Quote:

Originally Posted by Peter Schutze (Post 362092)
forgive me if this is a dumb-ass question but does constructing a 3D model in CGI software like lightwave mean you could then create/export a front / back/ left / right / top / bottom set of flat images from your work ?

Im thinking something like the fold-into-a-box Renegade legion style miniatures resulting from the work .... having this for common adventurer class starships would be way cool !

Absolutely.

navanod November 22nd, 2010 11:21 AM

Quote:

Originally Posted by Peter Schutze (Post 362092)
forgive me if this is a dumb-ass question but does constructing a 3D model in CGI software like lightwave mean you could then create/export a front / back/ left / right / top / bottom set of flat images from your work ?

Im thinking something like the fold-into-a-box Renegade legion style miniatures resulting from the work .... having this for common adventurer class starships would be way cool !

Yep, that would be easy as pie. All one would need is the template of the box, some cut and paste in photoshop, and poof! One ready to use starship mini. It's a good idea; ISTR Campaign Cartographer used to have stuff to make fold-up building templates....same concept would apply.

<Time passes>
Turns out it is a good idea. :rofl: I knocked together a template and threw some quick renders of my X-boat onto it, printed it from photoshop with "index card" size, and I think it will work. You'll have to tinker with it to get the size you want, but the file is up in the gallery for your amusement.

http://www.travellerrpg.com/CotI/Gal...dex.php?n=1081

jdegraff November 22nd, 2010 01:18 PM

Quote:

Originally Posted by Vile (Post 362073)
Pics or it didn't happen! :devil:

Working on it ;) Have to get a carving commission finished, then I can go back to finishing the scout.

Space Hamster November 23rd, 2010 07:33 AM

Quote:

Originally Posted by Peter Schutze (Post 362092)
forgive me if this is a dumb-ass question but does constructing a 3D model in CGI software like lightwave mean you could then create/export a front / back/ left / right / top / bottom set of flat images from your work ?

Im thinking something like the fold-into-a-box Renegade legion style miniatures resulting from the work .... having this for common adventurer class starships would be way cool !

One thing you need to know is that it is a lot of work. When I first got into modeling I became frustrated with how much work it was and stopped. I am just now getting back into it with an understanding of how much work it is. I am totally patient now. :eek:

You might want to use Blender just to see what needs to be done before getting a pay ware product, if you decide to go this route.

You do not export it. You render the images.

Peter Schutze November 30th, 2010 05:15 AM

what program are you (all) using ?

would you be willing to share advice and basic models

Im going to try and learn Blender in the next few weeks

Shonner November 30th, 2010 06:09 AM

Amapi Pro
Hexagon
3D-Coat
modo
Poser
Carrara Pro
Xfrog
GeoControl
Vue Infinite
Photoshop

Ishmael November 30th, 2010 08:33 AM

blender 2.49b
blender 2.55 beta

Andrew Boulton November 30th, 2010 09:30 AM

Cinema 4D R12 Studio
Cinema 4D R11 XL
Poser (via C4D)
Paint Shop Pro
DivX

Beech November 30th, 2010 10:02 AM

Vectorworks/Renderworks 2011 is my main modelling program
Cinema 4d
Poser
Hexagon
Carrera
Sketchup
and an extra large helping of Photoshop to smooth over the cracks ;)
(& Illustrator for graphics).


All times are GMT -4. The time now is 02:02 AM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
Copyright (c) 2010-2013, Far Future Enterprises. All Rights Reserved.