Citizens of the Imperium

Citizens of the Imperium (http://www.travellerrpg.com/CotI/Discuss/index.php)
-   Software Solutions (http://www.travellerrpg.com/CotI/Discuss/forumdisplay.php?f=63)
-   -   Character Generators & Name Generators (http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=38332)

Graham2001 October 9th, 2017 05:39 AM

Character Generators & Name Generators
 
I was looking on the Freelance Traveller website and noticed that all of Hugh Fosters software, including the Character Generator has disappeared from the internet. I checked the Internet Archive as well and his page was not archived.

Has anyone written anything similar (Covering all the major iterations of Traveller.) since, similarly are there any good name generators out there covering the major races.

I will also throw in one neglected piece of software, though it has not been updated since 2011, it is called The Everchanging Book of Names and apparently you can write namebooks for use with it although I think you need to register for the full instructions on how to do so.

That is linked below

http://ebon.pyorre.net/

coliver988 October 9th, 2017 07:57 AM

For various Traveller languages: http://spacecorsair.com/wordgen.html (the site in general has a lot of generators)

For Megatraveller character generation : http://traveller.chromeblack.com/files/mtpcgen.html

For Classic there are two, one developed by another member of COTI but spun off of: https://devilghost.com/software/travellercharacter/

For name generation, I've found a few interesting sites, and then try to stick with a theme when doing a set of system NPCs (all 90's British SF names, all oddball names, etc)

robject October 9th, 2017 02:11 PM

A zillion Traveller language generators here:

http://traveller5.net/tools/vilanitools.html

ffilz October 9th, 2017 07:27 PM

Quote:

Originally Posted by coliver988 (Post 574950)
For Classic there are two, one developed by another member of COTI but spun off of: https://devilghost.com/software/travellercharacter/

My version of this is hosted here:

http://www.mindspring.com/~ffilz/Gam...character.html

I was going to say "It is a few patches ahead of devilghost because I haven't requested a pull request in a while. Most of the documentation applies to the devilghost version also." However, looks like Paul Gorman has merged from my repo. so in fact, the devilghost version should be up to date, and all the documentation on my web page should be applicable.

Frank

Leitz October 9th, 2017 08:30 PM

Depending on your desire to play with code Makhidkarun has a Names database. It uses SQLite3 and there's sample PHP code for it. There's also a Golang based Name Generator for Vargr.

Both of those were done to meet a need. Both should be fairly extensible.

Graham2001 October 9th, 2017 10:27 PM

Thanks for what you have found so far. What do I need to have on my computer to run the items on GitHub?

simonh October 10th, 2017 09:42 AM

Quote:

Originally Posted by Graham2001 (Post 575008)
Thanks for what you have found so far. What do I need to have on my computer to run the items on GitHub?

For the Python stuff all you need is to install a copy of Python. I'd recommend the latest release.

https://www.python.org/downloads/

Everything you need to know to install it and get it up and running should be on that site. If you're running OSX or Linux, you probably already have a perfectly usable copy of Python already installed though. It might not be the latest but it should do fine. The StarBase executable version for Windows comes with everything it needs to run on Windows bundled in.

Simon Hibbs

aramis October 10th, 2017 05:13 PM

Quote:

Originally Posted by coliver988 (Post 574950)
For Megatraveller character generation : http://traveller.chromeblack.com/files/mtpcgen.html

Also mirrored on COTI at http://www.travellerrpg.com/tools/MTCG.html

ffilz October 10th, 2017 06:52 PM

Quote:

Originally Posted by Graham2001 (Post 575008)
Thanks for what you have found so far. What do I need to have on my computer to run the items on GitHub?

For the Classic Traveller Character Generator, if you want to use the code as is, you can use either the devilghost site or mine to run it. If you want to play with it, you just need to put the pages up on a web page. It's written in javascript so from a hosting standpoint, there's nothing special (in fact, if github would display the raw files correctly, you could run it from github...). You can also run it totally locally (which is what I do for testing new changes).

Frank

ShawnDriscoll October 10th, 2017 10:07 PM

The code will run on your computer also. Just save the other files the Javascript links to.


All times are GMT -4. The time now is 01:07 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.
Copyright (c) 2010-2013, Far Future Enterprises. All Rights Reserved.