Citizens of the Imperium

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-   -   Will the UWP system have to be changed? (http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=19145)

Rev Round April 6th, 2009 11:19 PM

Will the UWP system have to be changed?
 
Since politics is banned from this site will the UWP have different government types edited out ? Will this be an aspect of the all new T5 ? Will Gurps follow suit and will Mongoose remove politics from Traveller too? Your thoughts on that gentlemen and ladies.

far-trader April 6th, 2009 11:29 PM

Nope, that's Traveller Politics which is fine, as long as you can avoid real world comparisons, or at least current real world comparisons. Ancient historical comparisons may be ok, recent historical ones are iffy.

Rev Round April 6th, 2009 11:43 PM

Presumably capitalism for instance does not exist in the Traveller Universe. Is that cannon or non cannon?

far-trader April 7th, 2009 12:03 AM

I dunno, it always seemed to me that the OTU Imperium was founded on, and engaged in, pure Capitalism. Speaking as a Trader :)

Haven't you?

aramis April 7th, 2009 02:07 AM

Talking Traveller Politics is fine. Talking Real World 20th & 21st C isn't. General economic theory, fine. Specific modern examples iffy. Specific bad economics habits of certain powerful economists, not allowed.

For example: Discussing that I found out shipping per ton is $25 to $50 by mass to parts of Alaska with certain major shippers, and the $5:1 works pretty well with the commodities list, and that it's roughly 10 tons mass to 1Td, so about Cr500 to Cr1000 per ton... But mentioning the various regulations and situations causing that pricing at present isn't.

Talking who would support Dulinor amongst the Court is fine. Comparing Dulinor to 20th C dictators isn't.

robject April 7th, 2009 09:54 AM

Quote:

Originally Posted by Rev Round (Post 312979)
Since politics is banned from this site will the UWP have different government types edited out ? Will this be an aspect of the all new T5 ?

Yes. T5 has amended the government codes to be the following:

0 - peaceful worker's paradise
1 - oppressive corporate slavery
2 - oppressive bureaucratic slavery
3 - oppressive aristocratic slavery
4 - oppressive bureaucratic slavery
5 - oppressive technological slavery
6 - oppressive dictatorship
7 - anarchy
8 - oppressive bureaucratic slavery
9 - oppressive bureaucratic slavery
A - oppressive dictatorship
B - oppressive dictatorship
C - oppressive aristocratic slavery
D - oppressive dictatorship

Jame April 7th, 2009 12:40 PM

Quote:

Originally Posted by robject (Post 313046)
Yes. T5 has amended the government codes to be the following:

0 - peaceful worker's paradise
1 - oppressive corporate slavery
2 - oppressive bureaucratic slavery
3 - oppressive aristocratic slavery
4 - oppressive bureaucratic slavery
5 - oppressive technological slavery
6 - oppressive dictatorship
7 - anarchy
8 - oppressive bureaucratic slavery
9 - oppressive bureaucratic slavery
A - oppressive dictatorship
B - oppressive dictatorship
C - oppressive aristocratic slavery
D - oppressive religious dictatorship

It needed a minor correction. Changed it for you. ;)

robject April 7th, 2009 01:41 PM

Quote:

Originally Posted by Jame (Post 313072)
It needed a minor correction. Changed it for you. ;)

Ah, thank you. A thousand pardons.

far-trader April 7th, 2009 01:51 PM

How about replacing the government code with something that will really really really scare the pants off the Players? How about a...

TAX code!!

muhahaha :devil:

Just change the UWP code from all those impossible to understand and usually pointless government types to a taxation percentage. So a UWP Gov, er Tax, code of 0 means there is 0% tax charged on all transactions. That's cool. But at the other end you might have a UWP Tax code of D and pay 130% tax on all transactions. Now suddenly the PCs are avoiding all those high Gov/Tax worlds instead of blithly ignoring that part of the UWP. And where do they want to go to buy stuff? Why the low Gov/Tax worlds of course, which also happen to be low Law so they can have all kinds of fun firefights with all the other low tax loving gun toting free souls :)

hmmm, the above was just for humour, but you know...

...taxation based on gov might be a good addition.

rancke April 7th, 2009 02:20 PM

Quote:

Originally Posted by far-trader (Post 313081)
...taxation based on gov might be a good addition.

The government modifiers to military spending from TCS wouldn't apply directly to taxation, but there'd be some correlation.

Pocket Empires had something called Culture which indicated how much of the GWP was spent on the population and thus unavailable for military spending.


Hans


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