Citizens of the Imperium

Citizens of the Imperium (http://www.travellerrpg.com/CotI/Discuss/index.php)
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-   -   Some GURPS 4e Traveller news (http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=11992)

Morte April 7th, 2004 02:15 PM

Over in the JTAS forums, somebody asked whether they'd be updating G:T to 4e GURPS when the time comes. Jon F. Zeigler, the line editor, posted a reply which might interest people here:

Quote:

Probably not in the manner you're thinking of.

I've been waiting for the chat to be posted, but that
doesn't appear to have happened yet (probably waiting
for the big GURPS Fourth Edition chats to be done first).
So here's a *very brief* summary of the plan.

There will be at least one more GURPS Traveller release
before the license comes up for renewal - and I'm hoping
for two.

The one that *will* appear is the Interstellar Wars book.
That will be very nearly a standalone, requiring nothing
but the new Basic Set (or the new GURPS Lite) to play.
There will be rules systems in this book for world design,
trade and economics, and starship design and combat - all
tailored for the Interstellar Wars era. There will also
be quite a pile of new back-story material - as much as
half the book will be brand new, including detailed looks
at the Vilani Imperium and the Terran Confederation.

The goal for that book is to sell not only to existing
Traveller players, but also to bring in new players who
are interested in the setting. That's why it's a standalone,
and while it creates a fair amount of new canon, it will
also summarize all of the old canon on the period - which
should be relatively easy, since there hasn't been that
much.

The Interstellar Wars book will be a big 256-page hardcover.
It should contain everything you need to play Traveller in
the Interstellar Wars era.

The book that *may* appear is a similar big hardcover with
the working title of _Third Imperium_. Again, the notion
will be that this one book will have everything you must
have (other than the Basic Set of GURPS Lite) to play in
the 1120-era "alternate universe" setting.

The Third Imperium book will, of necessity, have a lot of
refurbished material in it - again, the world-design, trade,
and starship rules adapted to the 1120-era setting. Also a
fair amount of material summarizing how the Imperium and its
neighbors work, and possibly a full sector for immediate
play. For the benefit of established players, though, I'm
working on an outline that will also leave plenty of room
for new material.

_Third Imperium_, if it appears, will probably be the book
best suited to serve as the GURPS Fourth Edition conversion
for all the existing GT material. Ideally you could take
that book and any GT materials you already own and be set
for life.

Any in-print products after that depend on a lot of things
that aren't under my control - like whether the GT license
gets renewed again, and how well those one or two books do
on the market. Products that might go to E23 are another
matter, of course.
{E23 is the PDF publishing/sale thingy they've got in the works at SJG}

mike wightman April 7th, 2004 02:32 PM

I want them both...

kafka47 April 7th, 2004 03:45 PM

Actually, I would want see GT stick to the Interstellar Wars milieu, as this is an area that GT could really help new & old players alike.

New players would get the greatest space epic ever told being dolled out to them in managable bites.

Old players would welcome the additions to cannon. Doing something like Third Imperium sounds like BtC plus the main rulebook with a few extras. While, I do own the whole GT alternative timeline products, I must say my vote would be to leave this area in better hands. This timeline is being replicated in some degree in T20, CT reprints and those of who still own MT.

While, it would be tempting I rather see new things than the reworking of something old.

Morte April 9th, 2004 01:41 PM

I'm sure they'll renew it.

Before you ask, I just am.

Malenfant April 9th, 2004 02:00 PM

I don't believe T5 will ever actually be released, and even if it does I don't believe it'll make anything near enough money to be more profitable than GT. I get the impression that GURPS Traveller sells quite well, and the 4e system isn't going to be that different.

Put it this way, I'd be very surprised if Marc was to pull the GT license. Given that SJG are releasing the IW book next year, I'd be surprised if they didn't want to renew it.

Either way, SJG have made it clear on JTAS that what happens with the license is nobody's business but their own and Marc's.

plop101 April 9th, 2004 02:54 PM

from Malenfant:
Quote:

Either way, SJG have made it clear on JTAS that what happens with the license is nobody's business but their own and Marc's.
My apologies. Prior posting deleted.

daryen April 9th, 2004 05:35 PM

Quote:

Originally posted by Malenfant:
Either way, SJG have made it clear on JTAS that what happens with the license is nobody's business but their own and Marc's.
Good grief! What a moronic position to take. Of course it is the fans' business to know if the license will be renewed.

Quite simply, if the license is not going to be renewed, then just about any money a fan spends on GT from this point forward is money spent on a dead product.

Anthony April 9th, 2004 08:33 PM

If SJG knew that the license was going to be renewed, they might well announce it. If they knew the line was going to be killed they might announce it, though that's less likely. However, if negotiations are ongoing (for example, there is debate over just how much SJG pays Marc), they legitimately don't know and really don't want to say.

hunter April 9th, 2004 08:46 PM

Umm they just renewed the license last year I believe. Where does this speculation on their Traveller license come from?

Hunter

Malenfant April 9th, 2004 09:03 PM

The licence that they renewed last year runs til the end of 2005, IIRC. Since GT4e Interstellar Wars is due in Feb 2005, and a Third Imperium supplement would come later on in the year, if it comes at all, then that puts it pretty close to when the license runs out. Hence why a continued 4e3I would depend on whether it was renewed.

To an extent though, it's quite fair enough that they say that the matter of the license renewal is their business. They might not even know whether it will be or not and so are (more wisely) not commenting on it either way. After all, as Daryen illustrated with his comment, if people did know what was going on, they'd lose money as people didn't buy existing books. That's also probably why they only announced GURPS 4e itself when it was pretty much in the can and ready to go, to minimise the time where people think "well, 3e's done with and I want to get 4e, so there's no point in getting any more books til then".


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