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coliver988 May 29th, 2019 11:42 AM

Medical Trauma Suit
 
https://www.zdnet.com/article/mash-f...35402920250250

Trauma kit in a backpack that turns into a suit.

I could also see high-end battle suits incorporating several medical functions (which is a fairly common trope in military SF)

Lycanorukke June 2nd, 2019 11:03 PM

Quote:

Originally Posted by coliver988 (Post 602275)
I could also see high-end battle suits incorporating several medical functions (which is a fairly common trope in military SF)

As long as they remember to program it properly...

Fallout: Y-17 Trauma Override Harness

sabredog June 14th, 2019 06:40 PM

This is what I came up with for battle dress IMATU. Combat armor has about the same, less the razor irises for crush and serious puncture damage in vacuum. It does have auto-tourniquets and sealant foam that automatically deploys if the suit is seriously compromised.

Battle dress is likewise self-sealing but given what it takes to get through it and injure the wearer, the medical computer is biased in that instance more towards stabilizing and and then injects the wearer with Metabrake to put them into a short term form of cold sleep. Then it starts screaming for rescue from the Nightingale Combat Recovery Drones which are zipping around the battlefield, as assigned to various units. The drone can hold four troopers in their suits and take them to the medical teams.

It's pretty much the same as it was when I first described it decades ago as inspired by descriptions in The Forever War.

Trauma Maintenance

Onboard medical care is incorporated to support the wounded wearer of the suit automatically or manually by the wearer or an outside medic. When the medscanner detects injury it automatically injects a combination of appropriate drugs, and may close sections of the suit limbs off with razor irises (or auto-tourniquets if not in vacuum or dangerous atmospheres) to prevent catastrophic compromise of the suit by vacuum or an NBC atmosphere.

Sealant and Bandage Foams will deploy at the point of damage in case of penetration to protect the wearer from further injury.An emergency beacon activates while the wearer is sedated and kept alive while waiting for emergency crews.


The suitís stores include:
4 doses Medical
4 doses No-Shok
2 doses Anti-Rem
2 doses HDAP
2 doses Combat Slow
1 dose MetaBrake

Any injections made from an external source are made through the ports of the chest mounted medscanner unit.

RandyB June 15th, 2019 09:40 AM

Quote:

Originally Posted by coliver988 (Post 602275)
https://www.zdnet.com/article/mash-f...35402920250250

Trauma kit in a backpack that turns into a suit.

I could also see high-end battle suits incorporating several medical functions (which is a fairly common trope in military SF)

Starting with Heinlein's Starship Troopers novel, as I recall.


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