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jcrocker June 21st, 2018 07:28 PM

Technically it's not a Traveller wargame per se, but I just got my copy of Triplanetary today. Since the original was written by Marc & published by GDW, and it does feature spaceship combat, I think that would go here.

Anyone play it back in the day? Any scenarios they particularly liked?

aramis June 21st, 2018 09:37 PM

Plenty fine a place for it.

jcrocker June 22nd, 2018 09:06 PM

Got to play a game! My youngest daughter and I had a modified bi-planetary game, one started on Terra, one on Venus - they were both on one map, so easier to manage. There were a lot of recalculations and take-backs, it being the first game and all, and a fair bit of cross-checking.

She'd chosen a better launch, so she took an early lead and I never really caught up. Turns out getting into orbit is a bit trickier than it first looks, but much counting and checking later, her ship landed on Venus on turn fifteen, while mine landed on Terra one turn later.

infojunky June 22nd, 2018 09:19 PM

I have been pondering how to integrate it with Traveller as a strategic system movement mechanic.

Or really as a replacement for insystem movement... The map gets a lot smaller with multi-g ships.

jcrocker June 22nd, 2018 11:47 PM

Or you could compress the time a bit, each turn is, I dunno, 2 hours? instead of a day, I'd have to check the math.

Just had a flip through the MT Referee's Companion, the in-system travel times chart on p.28 states the 'safe jump distance from a size A world' is 0.28 days travel for a ship with 1G acceleration, or 0.20 for a 2G ship.

Hm, maybe make each turn 30 minutes?

At any rate, Triplanetary was fun!

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