Citizens of the Imperium

Citizens of the Imperium (http://www.travellerrpg.com/CotI/Discuss/index.php)
-   The Fleet (http://www.travellerrpg.com/CotI/Discuss/forumdisplay.php?f=16)
-   -   600 dton yacht - deckplans (http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=40000)

Pyromancer April 30th, 2019 08:22 PM

600 dton yacht - deckplans
 
A 600 dton yacht. Stats are for MgT2e, but the deckplans should be good enough for other editions, too:
http://randpatrouille.de/Downloads/600dton-yacht.pdf

infojunky April 30th, 2019 09:00 PM

Looks more like a Privateer than a Yacht...

Pyromancer May 1st, 2019 07:47 AM

What arouses your suspicion? The ship is designed to meet the requirement specifications provided by a reputable noble family. I doubt they have ulterior motives. If they had, I could build them a much better privateer.

infojunky May 1st, 2019 08:30 PM

Quote:

Originally Posted by Pyromancer (Post 601291)
What arouses your suspicion? The ship is designed to meet the requirement specifications provided by a reputable noble family. I doubt they have ulterior motives. If they had, I could build them a much better privateer.

6 gees of maneuver for one, your average civilian ship has one...

aramis May 1st, 2019 11:39 PM

6G maneuver is a big red flag.

Having only one HP isn't enough to allay that, especially given the size of the cargo area. Lose 5 Td cargo and put in a handful more turrets, and it's a privateer.

kilemall May 2nd, 2019 03:13 AM

Quote:

Originally Posted by infojunky (Post 601315)
6 gees of maneuver for one, your average civilian ship has one...


The original yacht had a high speed small craft, makes sense for a 'quick getaway' for high value owners and guests. Same thing would apply if you choose to make the whole ship that way.

AnotherDilbert May 2nd, 2019 06:01 AM

Quote:

Originally Posted by aramis (Post 601324)
Having only one HP isn't enough to allay that, especially given the size of the cargo area. Lose 5 Td cargo and put in a handful more turrets, and it's a privateer.

30 Dt cargo makes you a privateer? That seems to be a stretch...

Pyromancer May 2nd, 2019 07:08 AM

Traditionally, yachts are fast. And I don't get the comparison with "average civilian crafts". Of course, a cargo ship optimized for cheap operation and efficiency will have other performance parameters than a luxury vessel made mostly to show off.

But surprisingly, the high-g m-drive isn't on the requirement list. That's a decision I made. Perhaps because if I would spend 300 MCr on a toy, I'd want a fast one!

infojunky May 2nd, 2019 04:55 PM

Quote:

Originally Posted by Pyromancer (Post 601332)
Traditionally, yachts are fast.

In Traveller 1g. At least in the 4 examples I just looked up.

In the real world they tend gravitate towards Hullspeed of the boat in question often in the range of 10 to 20 knots. Hull design and power is the big question here.

Pyromancer May 2nd, 2019 05:52 PM

If you change the design to thrust 1 and adjust the power plant and fuel tanks accordingly, you can go down to a 500 dton hull without losing anything else, and save around 100 MCr.

Of course, you wouldn't own the fastest (civilian) ship in the subsector, then. In this regard, bragging rights might be worth 100 MCr. But I can see a more modest person going down that route without any stretch of imagination.

Edit: Stats and deckplans for the Lame Yacht


All times are GMT -4. The time now is 05:12 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.
Copyright (c) 2010-2013, Far Future Enterprises. All Rights Reserved.