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-   -   FTL:2448 in 2300 (http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=23908)

Murph January 22nd, 2011 08:16 PM

FTL:2448 in 2300
 
The ship movement and mapping systems are similar, the aliens are neat, and the psionics systems in complex as heck. Anyone added FTL:2448 to their system? I like the starships that are used in the game. Mapping is the same as 2300.

Murph January 20th, 2012 03:24 PM

No one uses/plays FTL:2448?

aramis January 20th, 2012 04:09 PM

Quote:

Originally Posted by Murph (Post 387788)
No one uses/plays FTL:2448?

The game was almost unknown when it was in print.

Not to mention the TriTac rules are generally considered to suck badly due to unplayable detail levels.

In general, the gaming industry is moving away from hyper-detailed simulation.

LiNeNoiSe February 5th, 2012 03:20 AM

Yeah, I've tinkered with it. Been thinking about entering the hexes in ChView. Mapping isn't the same as 2300, though. 2448 uses galactic coordinates. 2300 uses equatorial.

LiNeNoiSe April 20th, 2012 12:02 AM

2448 Aliens
 
Hey, Murph, did you ever adapt 2448 aliens to 2300 or Traveller? They don't seem to have been designed with play balance in mind.

Murph April 21st, 2012 10:09 PM

Never got around to it before my campaign crashed, and I moved away from my players.

LiNeNoiSe March 10th, 2017 10:37 PM

I might have to re-visit this idea. IIRC, none of the 2448 alien homeworlds is occupied by any of the 2300 races. I'd have to map it to be sure. There's no 7.7 limit with phase drive, although there is a non-zero chance of blowing up your ship if it's untuned. I'd have to review the rules. Best of all, the Zankee and Hagonni are located Rimward of the Pentapods and headed in this direction.

I dream of Hagonni pitching Pentapod bullets with their bayonets :rofl:

LiNeNoiSe March 10th, 2017 10:41 PM

Quote:

Originally Posted by aramis (Post 387794)
Not to mention the TriTac rules are generally considered to suck badly due to unplayable detail levels.

This from the guy who claims SpaceMaster is playable. :)

LiNeNoiSe March 10th, 2017 10:46 PM

This is interesting....

"2300 AD is a roleplaying game originated by GDW and currently owned by Tantalus Games. It uses the same timeline as an earlier game, Twilight: 2000, although the game systems were always different. Plainly speaking, the system was a ripoff of an obscure but quite interesting RPG called FTL 2448."

http://sewell_thomas.tripod.com/2300/index.html

Spartan159 March 10th, 2017 11:31 PM

Now I'm gonna have to see if I can find my copy of FTL:2448, I have not opened it in years. I also had Fringeworthy.


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