Citizens of the Imperium

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gregcaires July 21st, 2014 12:44 PM

Grand Fleet Academy
 
Inspired by the old Challenge magazine article called Military Academy: a Traveller rules variant I ran a mini-game yesterday for my son and his three young teenage friends.

This was a departure from our existing characters/campaign; they rolled up new 17 year old characters and did 9 months in the Grand Fleet Academy on Regina, a prep-school for officer candidates serving in the Imperial Navy (the Grand Fleet of the 3rd Imperium) and Imperial Marines.

House rules involved 25 10 day periods where the PC experienced various NPC encounters (Harry Flashman aka "Flashy" [for those in the know], the class bully; Haraz the Vargr bullying victim [e.g., Lords of Discipline]), and had to secretly pass me their intended actions (a la Diplomacy) during every game round. Academic and Peer Status was tracked, and the boys learned where they fit in the pecking order of boarding school life.

They got to show feats of strength and skill against visiting Aslan teams (1 in pistol [target shooting], two in fencing and one, my son, took the unenviable "brawling" match against an Aslan -- and won!).

Later they "tested wits" with Zhodani students on a goodwill visit in non-change strategy games (e.g., chess, Diplomacy, Stratego, etc.) Two boys lost, the other two one (and were secretly invited to undergo Psionics testing -- one was clairvoyant and one was both clairvoyant and TK. Rumor got out that one had undergone such testing and his Peer Status plummeted.

In a field exercise, Haraz the Vargr died under mysterious circumstances and my son testified against Flashy, who was in the dock under suspicion of causing the friendly fire death. Again, his Peer Status plummeted.

Then, last week of school Flashy challenges him to a duel (previously, Haraz had won a pistol duel with Flashy that another boy had seconded) and my son chooses cutlasses, knowing that someone could die. He winds of killing Flashy (vengeance for Haraz) and then is caught sneaking back into the Academy.

With low Peer Status and having trained for the duel rather than study for exams my son fails out of the Academy while the other 3 boys graduate with honors, advancement to O-2, one with a medal for lifesaving during the fieldex.

The silver lining is my son gets secretly recruited (coerced) by the Imperial Bureau of R&D (I think they run the Imperial Research Stations) to further investigate (exploit) his Psi abilities. So happy ending is everyone finds a home in the Imperium.

If someone can tell me how to post an attachment I can share the spreadsheet I used to run the game with each round explained and the game mechanics. I welcome anyone's interest in improving it.

Regards,

Greg

timerover51 July 21st, 2014 02:16 PM

Quote:

In a field exercise, Haraz the Vargr died under mysterious circumstances and my son testified against Flashy, who was in the dock under suspicion of causing the friendly fire death. Again, his Peer Status plummeted.
Why did his Peer Status plummet?

Reban July 21st, 2014 04:38 PM

Sounds like a great variant. Did you track the academic achievements as closely as the original game does, because that's where I got bogged down.

If I recall the school year was longer in the original game too wasn't it?

BlackBat242 July 21st, 2014 07:23 PM

Quote:

Originally Posted by timerover51 (Post 484751)
Quote:

In a field exercise, Haraz the Vargr died under mysterious circumstances and my son testified against Flashy, who was in the dock under suspicion of causing the friendly fire death. Again, his Peer Status plummeted.
Why did his Peer Status plummet?

No one likes "a rat".

timerover51 July 21st, 2014 08:23 PM

Quote:

Originally Posted by BlackBat242 (Post 484775)
No one likes "a rat".

I would suggest that you consider the implications of your comment.

rancke July 21st, 2014 08:26 PM

Quote:

Originally Posted by timerover51 (Post 484751)
Why did his Peer Status plummet?

Evidently the pernicious fallacy that there's something odious about telling the truth about people who can't behave themselves properly is still around 3000 years from now.


Hans

Piper July 21st, 2014 09:59 PM

i.e. nobody likes a rat. :D

timerover51 July 21st, 2014 10:17 PM

Quote:

Originally Posted by Piper (Post 484791)
i.e. nobody likes a rat. :D

Assume that the individual killed was your son. Now what is your view?

Baron July 22nd, 2014 12:46 AM

I would love to see your spreadsheet. This might be a great way for me to introduce Traveller to my younger players. What issue of Challenge? What other game?

Piper July 22nd, 2014 05:12 AM

Quote:

Originally Posted by timerover51 (Post 484793)
Assume that the individual killed was your son. Now what is your view?

Are you at all familiar with the Flashman character? Or, for that matter, the concepts of "fiction" and "humour"? Even, and especially in this instance, black humour?

Near as I can tell from the OP, no Vargr was actually harmed during the creation of that post.


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