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Jason M Durkish Citizen

Jason M Durkish Jason M Durkish is offline

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  1. Jason M Durkish
    April 20th, 2015 12:52 PM
    Jason M Durkish
    No problems Brother
    You can even use my name if you wish to
    Your Brother In Christ Jason
  2. Jason M Durkish
    April 20th, 2015 12:51 PM
    Jason M Durkish
    No problems
    You can even use my name if you wish.
    Your Brother In Christ Jason .
  3. Bob Weaver
    April 20th, 2015 11:57 AM
    Bob Weaver
    Indeed he is risen! I would like to hear more about how non-humans have been brought into the Church in your TU.
    I discussed our exchange on my blog (http://ancientfarfuture.blogspot.com...ar-future.html) and I would like to post more about this question. Would you be interested in writing a description of how the Church in your TU deals with alien encounters, then letting me put it on the blog as a guest post?

    In Christ,
    Bob
  4. Bob Weaver
    April 9th, 2015 10:16 AM
    Bob Weaver
    Jason, thank you for the question.
    You could say I've side-stepped that question - there are no non-terrans IMTU. Part of that is simply logistics; humans provide enough conflict potential that I don't 'need' aliens. The other part is that whether any beings from elsewhere in the universe bear the Image of God as humans do, is a question I'm hesitant to touch. The Church has no teaching on this; it's simply not been addressed, so I'm leaving it alone. Non-humans in the Body of Christ is, I think, possible, for God can do all things, whatever is pleasing to Him. We know that he formed us in His image, we don't know if He formed anyone else so. My blog and gaming are about how we humans will relate to God in the Far Future, and right now.

    In Christ,
    Bob
  5. Golan2072
    October 15th, 2014 10:08 AM
    Golan2072
    I'm not thinking about "good guys" or "bad guys". There are different factions, with different ideologies. The Empire is not "Evil", but neither is it "good". the same goes for the Republic. Players should face an interesting choice when dealing with factions; having one clearly evil and the other clearly good makes this choice too easy.

    Also note that, by default, this setting is intended for smugglers, pirates, mercenaries and various outlaw types, so most governments, regardless of politics, could be easily cast into the role of adversaries. After all, the epitome of this campaign would be the PCs found their own empire and thus opposing the others...

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  • Last Activity: November 16th, 2017 09:05 AM
  • Join Date: September 18th, 2014
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