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		<title>Citizens of the Imperium</title>
		<link>http://www.travellerrpg.com/CotI/Discuss/</link>
		<description>The largest Traveller related forum in the world!</description>
		<language>en</language>
		<lastBuildDate>Mon, 06 Sep 2010 17:03:25 GMT</lastBuildDate>
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			<title>Citizens of the Imperium</title>
			<link>http://www.travellerrpg.com/CotI/Discuss/</link>
		</image>
		<item>
			<title><![CDATA[TL 11 'Deck Sweeper' SMG and Boarding Weapons]]></title>
			<link>http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=23005&amp;goto=newpost</link>
			<pubDate>Mon, 06 Sep 2010 16:14:25 GMT</pubDate>
			<description>First off, a note-this is for an alternite universe, with the Imperium fighting the Terrans, and everybody at TL 11. 
 
Imperial Navy SMG - Enlisted...</description>
			<content:encoded><![CDATA[<div>First off, a note-this is for an alternite universe, with the Imperium fighting the Terrans, and everybody at TL 11.<br />
<br />
Imperial Navy SMG - Enlisted Model<br />
Designed using FF&amp;S.<br />
uses 10X24mm straight, non ETC ammo. Weight 2.45kg empty, 3.2kg loaded. Folding stock, short muzzle brake, flash surpresser. Length 36.2/56.2 cm. Price 532 cr.<br />
<br />
With the standard issue HEAP ammo, damage 5, pen 2-2-2, short range 30m, Fires 5 round bursts. Bulk 2/4. Recoil 3.<br />
<br />
Officers Model<br />
<br />
Wood stock and pistol grips. No muzzle brake or flash supressor. Weight 4.4kg empty, 5.15kg Loaded. Heavy barrel and reciever. Length 52.2 cm.<br />
<br />
Same ammo as above, same damage, pen and short range. Fires 3 or 5 round bursts. Bulk 3, recoil 2.<br />
Price 970 cr.<br />
<br />
Magizines<br />
30 round box magizine-.75kg<br />
70 round drum magizine-1.7kg<br />
This is the standard SMG in Imperial Navy use. Its HEAP ammo is the most advanced feature, doing 5 damage, with 2 penatration. It's only 52.2 cm long, with a 9.8 cm barrel, and the officer's model also has a very low recoil, only recoil 2, in spite of the high damage.<br />
This falls under the 'fun to shoot in enclosed space' catagory. Damage 5, recoil 2, 70 round drum magizine, Mow em' Down!:D<br />
<br />
So what do you guys think?<br />
 <br />
Enlisted Model<br />
<img src="http://www.travellerrpg.com/CotI/Gallery/images/10317/1_Copy_of_Imperial_Navy_Enlisted_SMG_Final_2.JPG" border="0" alt="" /><br />
<br />
Officers Model<br />
<img src="http://www.travellerrpg.com/CotI/Gallery/images/10317/1_Copy_of_Imperial_Navy_SMG_final_2.JPG" border="0" alt="" /></div>

]]></content:encoded>
			<category domain="http://www.travellerrpg.com/CotI/Discuss/forumdisplay.php?f=21"><![CDATA[Ship's Locker]]></category>
			<dc:creator>BraselC5048</dc:creator>
			<guid isPermaLink="true">http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=23005</guid>
		</item>
		<item>
			<title>Small press gaming magazines with Traveller articles?</title>
			<link>http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=23004&amp;goto=newpost</link>
			<pubDate>Sun, 05 Sep 2010 23:19:00 GMT</pubDate>
			<description>Magazines like Adventure Gaming, Shadis, etc.  I am on a hunt for these recently. 
 
Regards</description>
			<content:encoded><![CDATA[<div>Magazines like <i>Adventure Gaming</i>, <i>Shadis</i>, etc.  I am on a hunt for these recently.<br />
<br />
Regards</div>

]]></content:encoded>
			<category domain="http://www.travellerrpg.com/CotI/Discuss/forumdisplay.php?f=56">Classic Traveller</category>
			<dc:creator>gloriousbattle</dc:creator>
			<guid isPermaLink="true">http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=23004</guid>
		</item>
		<item>
			<title>Role Playing Journals</title>
			<link>http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=23003&amp;goto=newpost</link>
			<pubDate>Sun, 05 Sep 2010 19:42:28 GMT</pubDate>
			<description><![CDATA[Hi everyone, 
 
I'm new here but have been a Traveller fan for years (though have never played much). I wrote a review of Traveller for Knights of...]]></description>
			<content:encoded><![CDATA[<div>Hi everyone,<br />
<br />
I'm new here but have been a Traveller fan for years (though have never played much). I wrote a review of Traveller for Knights of the Dinner Table Magazine in their Lost Game Safari column and have plans to review Megatraveller, New Era, and T20 eventually.<br />
<br />
I also keep role playing journals of all the games I run or play, essentially turning the gaming session into a story.  I plan to do so for the Megatraveller game I'm going to run this months and, if anyone is interested in reading it, it will be here:<br />
<br />
<a href="http://blog.myspace.com/max_writer" target="_blank">http://blog.myspace.com/max_writer</a><br />
<br />
I'll put in a post when I post it there.<br />
<br />
I ran Call of Cthulhu for a couple of years and have more recently played in another campaign. Those journal entries can be found here:<br />
<br />
<a href="http://www.yog-sothoth.com/blogs/2951-Max_Writer" target="_blank">http://www.yog-sothoth.com/blogs/2951-Max_Writer</a><br />
<br />
I hope it's okay to post this here.</div>

]]></content:encoded>
			<category domain="http://www.travellerrpg.com/CotI/Discuss/forumdisplay.php?f=49">Random Static</category>
			<dc:creator>Max_Writer</dc:creator>
			<guid isPermaLink="true">http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=23003</guid>
		</item>
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			<title>PCs as rulers of worlds?</title>
			<link>http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=23002&amp;goto=newpost</link>
			<pubDate>Sun, 05 Sep 2010 18:09:00 GMT</pubDate>
			<description>How many of you have explored this option in Traveller gaming, where the PCs are the ruling nobles of various planets, fighting feudal wars,...</description>
			<content:encoded><![CDATA[<div>How many of you have explored this option in Traveller gaming, where the PCs are the ruling nobles of various planets, fighting feudal wars, negotiating trade agreements, hiring assassins to provide annoying enemy nobles with an &quot;early retirement&quot;, etc.<br />
<br />
I have done this regularly and found that there are some excellent articles out there for this purpose:  &quot;Robe and Blaster&quot;, by Rick D. Stuart <i>White Dwarf</i>, 22 and &quot;Relief for Traveller Nobility&quot;, by Paul Montgomery Crabaugh <i>Dragon</i>, 73 both give nobles the powers of rulership.<br />
<br />
Some people enjoy this type of gaming, which harkens back to the very oldest roleplaying styles.  Others think it is boring running an estate when I could be out blasting SolSec Agents and Ithklur.<br />
<br />
Where do you fit in?<br />
<br />
Incidentally, I wrote a set of rules for this that is compatible with CT and fits one a single sheet of paper:<br />
<br />
<a href="http://www.travellerrpg.com/CotI/Discuss/showthread.php?p=356286#post356286" target="_blank">http://www.travellerrpg.com/CotI/Dis...286#post356286</a><br />
<br />
If interested, enjoy.</div>

]]></content:encoded>
			<category domain="http://www.travellerrpg.com/CotI/Discuss/forumdisplay.php?f=56">Classic Traveller</category>
			<dc:creator>gloriousbattle</dc:creator>
			<guid isPermaLink="true">http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=23002</guid>
		</item>
		<item>
			<title>One Page Traveller Politics - Please playtest</title>
			<link>http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=23001&amp;goto=newpost</link>
			<pubDate>Sun, 05 Sep 2010 17:48:44 GMT</pubDate>
			<description><![CDATA[I'm not asking that anybody thrust this into their campaign, but, if you like political roleplaying, try this: have everybody roll up a noble some...]]></description>
			<content:encoded><![CDATA[<div>I'm not asking that anybody thrust this into their campaign, but, if you like political roleplaying, try this: have everybody roll up a noble some night, and give each one a random planet in the same subsector.  You won't get through more than maybe three years of game time in a single evening, but, for those who like Traveller politics, I think you'll enjoy this.</div>


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	<td><a href="http://www.travellerrpg.com/CotI/Discuss/attachment.php?attachmentid=624&amp;d=1283708776">One_page_Traveller_Politics.doc</a> (30.5 KB)</td>
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]]></content:encoded>
			<category domain="http://www.travellerrpg.com/CotI/Discuss/forumdisplay.php?f=97">House Rules</category>
			<dc:creator>gloriousbattle</dc:creator>
			<guid isPermaLink="true">http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=23001</guid>
		</item>
		<item>
			<title><![CDATA[Signs & Portents 84 - Traveller Special]]></title>
			<link>http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=23000&amp;goto=newpost</link>
			<pubDate>Sun, 05 Sep 2010 14:26:02 GMT</pubDate>
			<description><![CDATA[This month's issue of Signs & Portents is something of a Traveller special, with oodles of articles and new ships for you to introduce into your...]]></description>
			<content:encoded><![CDATA[<div>This month's issue of Signs &amp; Portents is something of a Traveller special, with oodles of articles and new ships for you to introduce into your campaigns.  <br />
<br />
You can download this issue for free at;<br />
<br />
<a href="http://www.mongoosepublishing.com/home/series.php?qsSeries=13" target="_blank">http://www.mongoosepublishing.com/ho...hp?qsSeries=13</a><br />
<br />
In this month's issue;<br />
<br />
<img src="http://www.mongoosepublishing.com/product_images/full_size/sp84.jpg" border="0" alt="" /><br />
<br />
Traveller<br />
A Traveller special this month, with a veritable fleet of new ships, all complete with deck plans!<br />
<br />
Earthdawn<br />
A selection of bizarra flora and fauna that clever adventurers may be able to put to use...<br />
<br />
Traveller<br />
How to inject a little horror into your games.<br />
<br />
Chthonian Stars<br />
A brand new preview of this exciting new setting for Traveller!</div>

]]></content:encoded>
			<category domain="http://www.travellerrpg.com/CotI/Discuss/forumdisplay.php?f=122">Mongoose Traveller</category>
			<dc:creator>MongooseMatt</dc:creator>
			<guid isPermaLink="true">http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=23000</guid>
		</item>
		<item>
			<title><![CDATA[Hammer's Slammers scratchbuild]]></title>
			<link>http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=22997&amp;goto=newpost</link>
			<pubDate>Sat, 04 Sep 2010 13:39:40 GMT</pubDate>
			<description>http://picasaweb.google.com/sfscalemodels/HammerSSlammers#</description>
			<content:encoded><![CDATA[<div><a href="http://picasaweb.google.com/sfscalemodels/HammerSSlammers" target="_blank">http://picasaweb.google.com/sfscalem...ammerSSlammers</a>#</div>

]]></content:encoded>
			<category domain="http://www.travellerrpg.com/CotI/Discuss/forumdisplay.php?f=49">Random Static</category>
			<dc:creator>Andrew Boulton</dc:creator>
			<guid isPermaLink="true">http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=22997</guid>
		</item>
		<item>
			<title>CT Reprints To Help Loren</title>
			<link>http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=22994&amp;goto=newpost</link>
			<pubDate>Sat, 04 Sep 2010 11:31:07 GMT</pubDate>
			<description>As you may (or may not) know, Loren Wiseman, stalwart of the Traveller canon, hard worker at GDW and at Steve Jackson Games, free lancer, and all...</description>
			<content:encoded><![CDATA[<div>As you may (or may not) know, Loren Wiseman, stalwart of the Traveller canon, hard worker at GDW and at Steve Jackson Games, free lancer, and all round nice guy, recently had a heart attack and faces another heart attack because of his medical bills (as well as the expenses of living as he recovers).<br />
 <br />
We invite you to help him out and we'll throw in our own perk in support of it. We have a supply of the QLI/FFE Classic Traveller reprint of Books 1-2-3, in one volume, digest-size. Send in $12 ($15 for outside the US) by paypal to <a href="mailto:Farfuture@gmail.com">Farfuture@gmail.com</a> (and just say Loren Wiseman) and we'll send this out to you. These will ship Media Mail in the USA; First Class Parcel International outside the US.<br />
 <br />
Marc is sensitive about truth-in-fundraising, so he says specifically, $10 per book will go to Loren Wiseman. Loren will use this perhaps for medical bills; perhaps for expenses, but we'll respect his choices; we're just trying to help. Marc will apply the excess from shipping on some orders to make up extra on others. If there is an overall shortfall on shipping, he will make it up himself.<br />
 <br />
But wait, there's more: we also have a limited number of copies signed by Marc. These cost $22 ($25 for outside the US), with $20 per book going to Loren. Order these just like the unsigned copies.</div>

]]></content:encoded>
			<category domain="http://www.travellerrpg.com/CotI/Discuss/forumdisplay.php?f=124">TAS News Feed</category>
			<dc:creator>Andrew Boulton</dc:creator>
			<guid isPermaLink="true">http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=22994</guid>
		</item>
		<item>
			<title>Automating ship crew roles...</title>
			<link>http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=22987&amp;goto=newpost</link>
			<pubDate>Sat, 04 Sep 2010 08:13:19 GMT</pubDate>
			<description>Hello everyone, 
 
Just wondering if there are any rules for automatic ship crew roles in TNE, to bring down the unnecessarily large crews? Please...</description>
			<content:encoded><![CDATA[<div>Hello everyone,<br />
<br />
Just wondering if there are any rules for automatic ship crew roles in TNE, to bring down the unnecessarily large crews? Please just point me to book/page number etc.<br />
<br />
I'd check myself, but I have to go to work now :(<br />
<br />
Thanks very much!!!</div>

]]></content:encoded>
			<category domain="http://www.travellerrpg.com/CotI/Discuss/forumdisplay.php?f=40">Traveller: The New Era</category>
			<dc:creator>Traveller_without_a_home</dc:creator>
			<guid isPermaLink="true">http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=22987</guid>
		</item>
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			<title>Nebular Solar System Gen for Dummies Like Me</title>
			<link>http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=22986&amp;goto=newpost</link>
			<pubDate>Sat, 04 Sep 2010 02:55:42 GMT</pubDate>
			<description><![CDATA[Here's how I generate solar systems, mostly.   
 
(Mostly = I insert the mainworld and asteroid belts after the system is generated.  So it's not a...]]></description>
			<content:encoded><![CDATA[<div>Here's how I generate solar systems, mostly.  <br />
<br />
(Mostly = I insert the mainworld and asteroid belts after the system is generated.  So it's not a complete system.  But it is fun.)<br />
<br />
Allocate 21 &quot;main&quot; rows, 1-1 thru 6-6.<br />
Assign 2d? masses to each of the 21 &quot;main&quot; rows.<br />
The snowline is beyond row 2-5.<br />
<br />
Iterate until no masses can grow or move:<br />
<br />
   1. randomly determine a row number <i>which has a non-zero number of masses</i><br />
   2. steal 1d masses from both adjacent rows, if any<br />
   3. if beyond the snowline, and mass &gt; 15, promote to GG<br />
   4. if a GG, and if adjacent to another GG, the bigger one pushes the smaller one out 1d rows, and imparts some axial tilt to it.<br />
   5. if a GG, eject 1d masses from outer adjacent row out to the next outer adjacent row, and impart a proportional amount of eccentricity to its orbit.<br />
   6. if a GG's inner adjacent row has masses, move into that row and gobble them up.<br />
<br />
Evaluation.<br />
<br />
Non-GG masses are planets with Size = mass/2, rounded down.<br />
GG masses have Size = mass.<br />
For every GG which has moved within row 3-3 (or something), inflict one action onto each world insystem.  Possible actions include:<br />
<br />
   1. nothing?<br />
   2. the capture of 1d planitesimal planetoids<br />
   3. a collision event resulting in some axial tilt<br />
   4. a major collision event resulting in a sizable moon<br />
   5. <i>potentially</i> being violently flung 1d rows outside of the <i>GG's</i> own row<br />
   6. <i>potentially</i> reduction to an asteroid belt?</div>

]]></content:encoded>
			<category domain="http://www.travellerrpg.com/CotI/Discuss/forumdisplay.php?f=17">Imperial Interstellar Scout Service</category>
			<dc:creator>robject</dc:creator>
			<guid isPermaLink="true">http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=22986</guid>
		</item>
		<item>
			<title><![CDATA[Can't figure out how to upload]]></title>
			<link>http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=22984&amp;goto=newpost</link>
			<pubDate>Fri, 03 Sep 2010 22:54:36 GMT</pubDate>
			<description><![CDATA[I came up with some simplified planet templates that I thought others might find useful, but I can't figure out how to upload.  Do I have to create a...]]></description>
			<content:encoded><![CDATA[<div>I came up with some simplified planet templates that I thought others might find useful, but I can't figure out how to upload.  Do I have to create a whole new set of directories within directories on my computer, or am I just an idiot (a real possibility)?<br />
<br />
Thanks</div>

]]></content:encoded>
			<category domain="http://www.travellerrpg.com/CotI/Discuss/forumdisplay.php?f=13">The Lone Star</category>
			<dc:creator>gloriousbattle</dc:creator>
			<guid isPermaLink="true">http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=22984</guid>
		</item>
		<item>
			<title><![CDATA[[Spica] Allies, Contacts, Enemies and Rivals now available!]]></title>
			<link>http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=22983&amp;goto=newpost</link>
			<pubDate>Fri, 03 Sep 2010 15:44:47 GMT</pubDate>
			<description>Image: http://spicapublishing.co.uk/wp-content/uploads/2010/09/ACERsml.jpg  (http://rpg.drivethrustuff.com/product_info.php?products_id=81098) 
...</description>
			<content:encoded><![CDATA[<div><a href="http://rpg.drivethrustuff.com/product_info.php?products_id=81098" target="_blank"><img src="http://spicapublishing.co.uk/wp-content/uploads/2010/09/ACERsml.jpg" border="0" alt="" /></a><br />
<br />
Spica Publishing is pleased to announce that <b><a href="http://rpg.drivethrustuff.com/product_info.php?products_id=81098" target="_blank">Allies, Contacts, Enemies, and Rivals</a></b> (ACER) is now available for purchase as a PDF from Drivethrurpg and RPGnow!<br />
<br />
ACER continues Spica Publishing's fine tradition of producing high-quality supplementary material for the Traveller RPG, presenting over 60 fully detailed NPCs to help and hinder your players, a PsiTac team, individual Patrons, complete Free Trader, Scout/Courier, and Mercenary Cruiser starship crews and a marine striker platoon! Also included are 48 quick NPC statblocks to use as 'mooks' in combat situations.<br />
<br />
ACER is available for $9.99 as a downloadable PDF from DrivethruRPG.com and rpgnow.com. A 6-page PDF preview is also available.<br />
<br />
<a href="http://rpg.drivethrustuff.com/product_info.php?products_id=81098" target="_blank">Purchase ACER from DrivethruRPG now!</a><br />
<a href="http://www.rpgnow.com/product_info.php?products_id=81098" target="_blank">Purchase ACER from RPGnow now!</a><br />
<br />
“Traveller” and the Traveller logo are Trademarks owned by Far Future Enterprises, Inc. and are used with permission. The Traveller Main Rulebook is available from Mongoose Publishing.</div>

]]></content:encoded>
			<category domain="http://www.travellerrpg.com/CotI/Discuss/forumdisplay.php?f=124">TAS News Feed</category>
			<dc:creator>Spica Publishing</dc:creator>
			<guid isPermaLink="true">http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=22983</guid>
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		<item>
			<title>HEPlaR maneuver drive design, fuel and travel times...</title>
			<link>http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=22982&amp;goto=newpost</link>
			<pubDate>Fri, 03 Sep 2010 14:14:57 GMT</pubDate>
			<description>Greetings one and all! 
 
I’m currently running through TNE ship design for a new game I’ve recently started. Somebody kindly sent me a spreadsheet...</description>
			<content:encoded><![CDATA[<div>Greetings one and all!<br />
<br />
I’m currently running through TNE ship design for a new game I’ve recently started. Somebody kindly sent me a spreadsheet before, but I thought I’d give it a go by hand also, to see if my figures match up with those generated through the sheet.<br />
<br />
I’m having a little difficulty in getting the rules for HEPlaR maneuver drives to work, specifically in relation to how G-Turns, G-Hours, and how to calculate fuel requirements etc... <br />
<br />
Maybe I’m just being a bit think, but I was wondering if anyone would be so kind as to just provide a few examples so I can get my head around it all!!!<br />
<br />
And whilst I’m at it, does anyone have any variant of equations of motion that can be used with the Light Second in system travel as presented in TNE? It makes more sense for a space faring culture to use LS rather than km, but I’d like a little more realism in determining travel times than just minutes per LS; what about time taken to accelerate and decelerate, and the coasting time in between?<br />
<br />
Thanks for your help everyone, much appreciated!!!</div>

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			<category domain="http://www.travellerrpg.com/CotI/Discuss/forumdisplay.php?f=40">Traveller: The New Era</category>
			<dc:creator>Traveller_without_a_home</dc:creator>
			<guid isPermaLink="true">http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=22982</guid>
		</item>
		<item>
			<title>The Traveller Empires, how evil?</title>
			<link>http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=22981&amp;goto=newpost</link>
			<pubDate>Fri, 03 Sep 2010 13:14:58 GMT</pubDate>
			<description><![CDATA[I've assigned the races with one to five devils each, where one is not so bad and five is just plain rotten.  Then there are some races that just...]]></description>
			<content:encoded><![CDATA[<div>I've assigned the races with one to five devils each, where one is not so bad and five is just plain rotten.  Then there are some races that just don't seem to fit on the alignment chart.  Tell me what changes you would make.<br />
<br />
<b>Zhodani:</b> IMHO, these are the real good guys of Traveller.  They allow for psionic expression, and after the fall of the Imperium, they did try to help. :devil:<br />
<b>Hivers: </b>Schemers, but they seem to be relatively nice guys. :devil: :devil:<br />
<b>Aslan:</b> The lion-guys are kinda like Klingons.  Full of testosterone and bloody customs, but honorable. :devil::devil::devil:<br />
<b>Imperium:</b> Kinda depends on which Imperium you mean, but the TNE version certainly contained a nasty, entrenched nobility and a bunch of Imperial pretenders who cared for nothing other than their own personal advancement. :devil: :devil: :devil: :devil:<br />
<br />
<br />
The Vargr and the Sword Worlds I really can't do anything with.  The alignment of both in D&amp;D terms would seems to be Chaotic Fruitcake.<br />
<br />
As to the Droyne and the Darrians, both seem to have gotten to the point of being pretty neutral.  These are two races that hit technological peaks long ago, got whacked badly for it, and now really just don't do a whole lot.  My D&amp;D alignment for them is Neutral Lazy.</div>

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			<dc:creator>gloriousbattle</dc:creator>
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			<title>Character Generation, Special Mission Skills Question</title>
			<link>http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=22978&amp;goto=newpost</link>
			<pubDate>Fri, 03 Sep 2010 03:44:41 GMT</pubDate>
			<description>I am using Book 6, Scout to generate my character. 
 
I am in term 3, age 26 yo, Exploration Office, and rolled Special Mission Duty Assignment and...</description>
			<content:encoded><![CDATA[<div>I am using Book 6, Scout to generate my character.<br />
<br />
I am in term 3, age 26 yo, Exploration Office, and rolled Special Mission Duty Assignment and made my survivability and skill rolls.  I believe I get 2 rolls on the skills table, correct?   At the bottom of the skills table for Special or War Mission, it says I get a DM+4 if my rank is O1+.  What gives?  We are in the Field, we don't have no stinking rank!  What is the modifier mean?<br />
<br />
TIA</div>

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