SpaceBadger's Blog: BBCodes stopped working in this Blog Description, so I moved my Links down to a Blog Entry and made it Sticky, so the latest new Blog Entries will actually be below (following) the Links entry.
Dunno if that "IMTU" tag shows, but it should be obvious anyway: this is a framework to let me tie together MATUs that would otherwise be completely inconsistent, by setting them in different bands and sub-bands of Paratime, as used to great storytelling effect by H.Beam Piper in his Paratime stories (there are even clues enough to let it be argued that some 99% of Piper's SFF work belongs within Paratime, although it's never made explicit).
Regardless of my favorite author's usage of Paratime, my own intent with it is to allow me to develop several ATUs for my own development, without necessarily having to choose, "This one!" or "That one!" Of course, any particular campaign or group of PCs will in fact have to be set in either "This one!" or "That one!", presumably according to which setting I as GM think will serve the story better. But even then, there will be some chance for jumping from one setting to another, either via misjump or some other unnatural calamity, or via unexplained action of Alien intelligence ("ALIENS DUNNIT!!!"), or by getting in touch with those who know The Paratime Secret Itself! and conduct secret paratime trading operations, presumably with some conflict between those loyal to the Paratime Code and working to keep the Secret concealed, versus those who don't care about rules or ethics or anything getting in the way of Profit!
[To be continued...]