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Timerover51's Daily Thoughts Blog Tools Rate This Blog
Creation Date: October 28th, 2017 09:28 PM
Timerover51 Timerover51 is offline
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My Daily (sort of) Thoughts on Various Topics. Not Politically Correct.
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In Moot Member Blogs Conan and Scouts Entry Tools Rate This Entry
  #252 New November 15th, 2020 03:29 PM
Looks like Dachau was not exactly popular, probably because viewers had some idea as to what they might be reading. If they think reading is bad, they should try viewing the photos. I am glad that they are not in color, just black and white. Those are bad enough.

I had a couple of thoughts yesterday, peaked by reading some original D&D stuff, along with thinking about the post dealing with good backgrounds for scouts in World War 2.

For Conan, I started thinking about adapting his character to the Cepheus Engine, and having him around as an NPC from a low-technology level planet. Supplement 4: Citizens of the Imperium, did include the material for a Barbarian character, plus some sample Barbarians. That gives me a starting point to work from. As the Cepheus Engine does have provision for a Barbarian character class, he should fit in nicely. Note, Conan does pick up languages and has an understanding of some technology, along with magic.

As for the Scouts, in World War 2, scout recruits from more rural areas worked out better than those from urban areas. That makes sense as the recruit from the rural area would have some basic skills in working with nature, and maybe animals. That got me to thinking about a scout recruit from a Tech Level 15 planet, or one from a vacuum or near-vacuum world, or an asteroid belt. The Tech Level 15 recruit would likely be good with technology, but not so good on a low-Tech planet or Earth-like uninhabited planet The vacuum world or Belter would obviously bring in some Pressure Suit and Zero-G skills, dealing with an Earth-like planet is going to be a massive shock. Based on that thinking, scout recruits from a low-Tech planet, say from Tech Levels 4 to 8 would seem to be a better group to draw from. They would have some idea about Technology, but not too heavily dependent on it, especially the rural recruits. While they would need some space-type skills, those should be easier to acquire than skills dealing with survival and improvisation on low-tech worlds. Need to maybe post these ideas and see what happens.
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