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Timerover51's Daily Thoughts Blog Tools Rate This Blog
Creation Date: October 28th, 2017 08:28 PM
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My Daily (sort of) Thoughts on Various Topics. Not Politically Correct.
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In Moot Member Blogs Do Some Research Entry Tools Rate This Entry
  #147 New May 30th, 2019 07:18 PM
It would be nice if some of the people putting out vehicle design guides would actually do some research on what they are looking to design. As some of them are in the UK, it should not be that hard to track down some copies of books on British warship construction or copies of early Brassey's Naval Annual. The wartime costs of U.S. aircraft for the Army Air Force is in both the Official U.S. Army history and the USAAF history by Craven and Cate. Going through some of the U.S. Army Official histories will give you costs of some of the vehicles. Volume 4 of the history of the U.S. Army Air Service in World War 1 will give you a lot of data on World War 1 costs. Then there is the online material, which includes that U.S. Army complete official history and the Craven and Cate books. Then in the U.S. is the series on U.S. civil aircraft by Juptner, and in the U.K. The World's Airliners by Brooks. Then there are all of the William Green books to go through for aircraft.

I guess it is the difference between figuring it is just a game and who cares if it is correct, and viewing it as a valuable product in its own right, as accurate as possible. I cannot knowingly put inaccurate data out at any time, figuring that somewhere, sometime, someone who knows something about the material will catch it. I know that when I see a historian continually using incorrect facts, I either view them as not really knowing what they are talking about or deliberately using incorrect data to grind their axe. Either way, they cannot be viewed as trustworthy.

MegaTraveller's design sequences drove me nuts and still do. Just mindless increases in performance or decreases in size as the Tech Level increases, regardless of how anything actually works. That was one of the many reasons that I was totally turned off by MegaTraveller. In some respects, the ThingMaker in T5 bugs me the same way, especially the idea of gradual development. That is really ridiculous. I guess all I can do it put out a product that meets my specifications and see how it goes.
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